46 lines
1.7 KiB
Rust
46 lines
1.7 KiB
Rust
use bracket_lib::prelude::*;
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use hecs::World;
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use crate::resources::*;
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mod player;
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pub fn handle(world: &mut World, resources: &mut Resources, bterm: &mut BTerm) {
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match bterm.key {
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None => {}
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Some(key) => match key {
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VirtualKeyCode::Left | VirtualKeyCode::J => {
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player::try_move(-1, 0, world, resources);
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}
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VirtualKeyCode::U | VirtualKeyCode::Home => player::try_move(-1, -1, world, resources),
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VirtualKeyCode::Up | VirtualKeyCode::I => {
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player::try_move(0, -1, world, resources);
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}
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VirtualKeyCode::O | VirtualKeyCode::PageUp => player::try_move(1, -1, world, resources),
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VirtualKeyCode::Right | VirtualKeyCode::K => {
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player::try_move(1, 0, world, resources);
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}
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VirtualKeyCode::Comma | VirtualKeyCode::PageDown => {
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player::try_move(1, 1, world, resources)
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}
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VirtualKeyCode::Down | VirtualKeyCode::M => {
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player::try_move(0, 1, world, resources);
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}
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VirtualKeyCode::N | VirtualKeyCode::End => player::try_move(-1, 1, world, resources),
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VirtualKeyCode::W => {
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player::whip(world, resources);
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}
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VirtualKeyCode::D => {
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resources.show_debug_info = !resources.show_debug_info;
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}
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VirtualKeyCode::Escape | VirtualKeyCode::Q => {
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bterm.quit();
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}
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_ => {
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resources
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.sound_output
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.play_sound(resources.sound_effects.bad_key.clone());
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}
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},
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}
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}
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