GD-Polo/tilsets/Tiles.tscn
2020-06-26 12:26:11 -05:00

111 lines
2.6 KiB
Text

[gd_scene load_steps=3 format=2]
[ext_resource path="res://tilsets/tileset_data/tl_NForest.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 5.94852, 5.98096 )
[node name="Tiles" type="Node"]
[node name="0" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
region_enabled = true
region_rect = Rect2( 0, 0, 12, 12 )
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="0"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="0/StaticBody2D"]
visible = false
position = Vector2( 6, 6 )
shape = SubResource( 1 )
[node name="1" type="Sprite" parent="."]
position = Vector2( 24, 0 )
texture = ExtResource( 1 )
centered = false
region_enabled = true
region_rect = Rect2( 12, 0, 12, 12 )
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="1"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="1/StaticBody2D"]
visible = false
position = Vector2( 6, 6 )
shape = SubResource( 1 )
[node name="2" type="Sprite" parent="."]
position = Vector2( 48, 0 )
texture = ExtResource( 1 )
centered = false
region_enabled = true
region_rect = Rect2( 0, 12, 12, 12 )
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="2"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="2/StaticBody2D"]
visible = false
position = Vector2( 6, 6 )
shape = SubResource( 1 )
[node name="3" type="Sprite" parent="."]
position = Vector2( 72, 0 )
texture = ExtResource( 1 )
centered = false
region_enabled = true
region_rect = Rect2( 0, 12, 12, 12 )
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="3"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="3/StaticBody2D"]
visible = false
position = Vector2( 6, 6 )
shape = SubResource( 1 )
[node name="4" type="Sprite" parent="."]
position = Vector2( 0, 24 )
texture = ExtResource( 1 )
centered = false
region_enabled = true
region_rect = Rect2( 36, 60, 12, 12 )
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="4"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="4/StaticBody2D"]
visible = false
position = Vector2( 6, 6 )
shape = SubResource( 1 )
[node name="5" type="Sprite" parent="."]
position = Vector2( 24, 24 )
texture = ExtResource( 1 )
centered = false
region_enabled = true
region_rect = Rect2( 36, 72, 12, 12 )
__meta__ = {
"_edit_group_": true
}
[node name="StaticBody2D" type="StaticBody2D" parent="5"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="5/StaticBody2D"]
visible = false
position = Vector2( 6, 6 )
shape = SubResource( 1 )