111 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
	
		
			2.6 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
[gd_scene load_steps=3 format=2]
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[ext_resource path="res://tilsets/tileset_data/tl_NForest.png" type="Texture" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 5.94852, 5.98096 )
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[node name="Tiles" type="Node"]
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[node name="0" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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region_enabled = true
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region_rect = Rect2( 0, 0, 12, 12 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="StaticBody2D" type="StaticBody2D" parent="0"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="0/StaticBody2D"]
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visible = false
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position = Vector2( 6, 6 )
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shape = SubResource( 1 )
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[node name="1" type="Sprite" parent="."]
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position = Vector2( 24, 0 )
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texture = ExtResource( 1 )
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centered = false
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region_enabled = true
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region_rect = Rect2( 12, 0, 12, 12 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="StaticBody2D" type="StaticBody2D" parent="1"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="1/StaticBody2D"]
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visible = false
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position = Vector2( 6, 6 )
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shape = SubResource( 1 )
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[node name="2" type="Sprite" parent="."]
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position = Vector2( 48, 0 )
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texture = ExtResource( 1 )
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centered = false
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region_enabled = true
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region_rect = Rect2( 0, 12, 12, 12 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="StaticBody2D" type="StaticBody2D" parent="2"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="2/StaticBody2D"]
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visible = false
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position = Vector2( 6, 6 )
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shape = SubResource( 1 )
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[node name="3" type="Sprite" parent="."]
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position = Vector2( 72, 0 )
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texture = ExtResource( 1 )
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centered = false
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region_enabled = true
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region_rect = Rect2( 0, 12, 12, 12 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="StaticBody2D" type="StaticBody2D" parent="3"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="3/StaticBody2D"]
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visible = false
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position = Vector2( 6, 6 )
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shape = SubResource( 1 )
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[node name="4" type="Sprite" parent="."]
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position = Vector2( 0, 24 )
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texture = ExtResource( 1 )
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centered = false
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region_enabled = true
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region_rect = Rect2( 36, 60, 12, 12 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="StaticBody2D" type="StaticBody2D" parent="4"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="4/StaticBody2D"]
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visible = false
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position = Vector2( 6, 6 )
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shape = SubResource( 1 )
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[node name="5" type="Sprite" parent="."]
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position = Vector2( 24, 24 )
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texture = ExtResource( 1 )
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centered = false
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region_enabled = true
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region_rect = Rect2( 36, 72, 12, 12 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="StaticBody2D" type="StaticBody2D" parent="5"]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="5/StaticBody2D"]
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visible = false
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position = Vector2( 6, 6 )
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shape = SubResource( 1 )
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