CozyPixelStudio/src
OverloadedOrama 047561b95a Added options for when importing an image as a new frame or layer
The user can now choose which layer they want the new frame to be, and, similarly, which frame they want the new layer to be when importing an image.
2020-06-22 15:57:42 +03:00
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Autoload Added options for when importing an image as a new frame or layer 2020-06-22 15:57:42 +03:00
Classes Made TopMenuContainer.gd and moved all the menu code there from Main.gd 2020-06-13 17:59:57 +03:00
Palette Import images as palettes for all supported image file extensions 2020-06-17 17:15:51 +03:00
Preferences Fixed shadowed variables crashes/warnings occurring in Godot 3.2.2-rc1 2020-06-13 15:25:12 +03:00
Shaders Update gitignore (#234) 2020-05-16 13:48:23 +03:00
UI Added options for when importing an image as a new frame or layer 2020-06-22 15:57:42 +03:00
CameraMovement.gd Camera zoom and offset are now project properites 2020-06-05 21:03:34 +03:00
Canvas.gd Set the main viewport's cursor to be cross, and set it as a custom cursor image 2020-06-13 18:09:46 +03:00
Canvas.tscn Created TopMenuContainer.tscn and ViewportContainer.gd 2020-05-21 20:13:19 +03:00
Main.gd Set the main viewport's cursor to be cross, and set it as a custom cursor image 2020-06-13 18:09:46 +03:00
Main.tscn Importing spritesheets is possible again 2020-06-16 17:59:56 +03:00
SelectionRectangle.gd Set the main viewport's cursor to be cross, and set it as a custom cursor image 2020-06-13 18:09:46 +03:00
XDGDataPaths.gd Made XDGDataPaths extend Reference 2020-05-12 04:01:04 +03:00