Commit graph

10 commits

Author SHA1 Message Date
77cc3b4364 WIP UI refractor
Swapped stack panels for using the grid's rows. Unfortunately, this is causing some height problems.
2026-05-16 07:45:01 -04:00
71cc94e251 Reformat code and enable implicit usings
- Renamed universal json to common
2026-05-16 05:17:42 -04:00
247b738ecc Slight refractor
- Added balls and butt options
- Renamed Resources to Data
- Addons is now Universal (although probably going to be renamed to Common next)
- Bits was renamed Genitals
- Genital selection uses enums
2026-05-15 13:39:25 -04:00
15cdb3f3d3 Swapped combo boxes for lists boxes 2026-05-15 11:09:57 -04:00
cf5866ef3f Rewrote to be based on Avalonia UI 2026-05-15 00:10:49 -04:00
fb013f2b15 Moved a lot of core functionality into new Common library
- Remove System.IO from Implicit Usings.
2026-04-24 08:34:12 -04:00
1f2032dcf8 Initial migration to the new 2dog project project structure 2026-04-24 08:10:32 -04:00
55044ae4b8 Refactored Program.cs
- Introduce ResourceFiles.cs with constants for JSON resource paths.
- Updated Program.cs to use those constants.
- Refactored scene handling to store current scene in a variables.
- Added file existence checks and switch quit handling to sys.Environment.Exit.
- Updated .editorconfig.
2026-02-04 19:17:17 -05:00
533e1bb076 Separated bits and add on selection (cyberware, etc.)
- Moved json files to /data directory
- Added Getting Started section in README
- JSON Serialization can now be globally accessed
2026-02-04 15:04:51 -05:00
b24157309d Initial source commit 🎉 2026-02-04 06:43:14 -05:00