CyberBits/CyberBitsOld/GlobalUsing.cs

10 lines
233 B
C#

// System
global using System;
global using sys = System;
global using System.Text.Json;
global using System.Text.Json.Serialization;
// Godot
global using Godot;
global using Godot.Collections;
global using Engine = twodog.Engine;