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https://github.com/tonytins/dressupzack
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Replaced with piano song
- Replaced with the piano melody with an song find in typical RPGs. - New Remove Pants/Shirt buttons - About window was redone with the license moved to it's own dedicated window that now includes CC-BY 4.0 notice as well. - New assets: blue camo pants and the shirt from the cancelled "What's New Zack?" - The Zack sprite was modified to work with the new shirt. This doesn't affact older ones, though.
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parent
1d64362544
commit
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17 changed files with 477 additions and 134 deletions
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@ -74,8 +74,20 @@ func _on_Beat_Up_Jeans_pressed():
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func _on_NL_Jacket_pressed():
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change_tops(load("res://assets/nl_jacket.png"))
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func _on_Blue_Camo_Jeans_pressed():
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change_bottoms(load("res://assets/blue_camo_jeans.png"))
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func _on_ClearBtn_pressed():
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change_bottoms(null)
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change_undies(load("res://assets/briefs.png"))
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change_tops(null)
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func _on_Whats_New_Shirt_pressed():
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change_tops(load("res://assets/whatsnew_shirt.png"))
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func _on_Remove_Shirt_pressed():
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change_tops(null)
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func _on_Remove_Pants_pressed():
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change_bottoms(null)
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@ -2,21 +2,23 @@
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# See the LICENSE file in the project root for more information.
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extends Control
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onready var about_win = $AboutWin
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onready var credits_win = $CreditsWin
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onready var settings_win = $SettingsWin
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func _on_AboutBtn_pressed():
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about_win.show()
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$AboutWin.show()
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func _on_CreditsBtn_pressed():
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credits_win.show()
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$CreditsWin.show()
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func _on_SettingsBtn_pressed():
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settings_win.show()
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$SettingsWin.show()
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func _on_LicenseBtn_pressed():
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$LicenseWin.show()
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func _on_CloseAbtBtn_pressed():
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$AboutWin.hide()
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func _on_MusicBtn_toggled(button_pressed):
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if button_pressed == true:
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$Music.play()
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$Music.playing = true
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else:
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$Music.stop()
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$Music.playing = false
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