1
0
Fork 0
mirror of https://github.com/tonytins/dressupzack synced 2025-05-05 05:24:49 -04:00

Further simplified design

- Removed a tone of bloat
- Use simple arrows to scroll through items instead of drag-and-drop
This commit is contained in:
Tony Bark 2024-01-16 08:01:06 -05:00
parent 3097f5063a
commit 6d75d04fc3
40 changed files with 1610 additions and 1161 deletions

609
.gdignore
View file

@ -1,3 +1,606 @@
docs
*.md
.idea
# File created using '.gitignore Generator' for Visual Studio Code: https://bit.ly/vscode-gig
# Created by https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,rider,macos,linux,godot,executable,backup,visualstudio
# Edit at https://www.toptal.com/developers/gitignore?templates=windows,visualstudiocode,rider,macos,linux,godot,executable,backup,visualstudio
### Backup ###
*.bak
*.gho
*.ori
*.orig
*.tmp
### Executable ###
*.app
*.bat
*.cgi
*.com
*.exe
*.gadget
*.jar
*.pif
*.vb
*.wsf
### Godot ###
# Godot 4+ specific ignores
.godot/
# Godot-specific ignores
.import/
export.cfg
export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
### Linux ###
*~
# temporary files which can be created if a process still has a handle open of a deleted file
.fuse_hidden*
# KDE directory preferences
.directory
# Linux trash folder which might appear on any partition or disk
.Trash-*
# .nfs files are created when an open file is removed but is still being accessed
.nfs*
### macOS ###
# General
.DS_Store
.AppleDouble
.LSOverride
# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
.com.apple.timemachine.donotpresent
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
### macOS Patch ###
# iCloud generated files
*.icloud
### Rider ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/**/usage.statistics.xml
.idea/**/dictionaries
.idea/**/shelf
# AWS User-specific
.idea/**/aws.xml
# Generated files
.idea/**/contentModel.xml
# Sensitive or high-churn files
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
.idea/**/dbnavigator.xml
# Gradle
.idea/**/gradle.xml
.idea/**/libraries
# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
# .idea/artifacts
# .idea/compiler.xml
# .idea/jarRepositories.xml
# .idea/modules.xml
# .idea/*.iml
# .idea/modules
# *.iml
# *.ipr
# CMake
cmake-build-*/
# Mongo Explorer plugin
.idea/**/mongoSettings.xml
# File-based project format
*.iws
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Cursive Clojure plugin
.idea/replstate.xml
# SonarLint plugin
.idea/sonarlint/
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties
# Editor-based Rest Client
.idea/httpRequests
# Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser
### VisualStudioCode ###
.vscode/*
!.vscode/settings.json
!.vscode/tasks.json
!.vscode/launch.json
!.vscode/extensions.json
!.vscode/*.code-snippets
# Local History for Visual Studio Code
.history/
# Built Visual Studio Code Extensions
*.vsix
### VisualStudioCode Patch ###
# Ignore all local history of files
.history
.ionide
### Windows ###
# Windows thumbnail cache files
Thumbs.db
Thumbs.db:encryptable
ehthumbs.db
ehthumbs_vista.db
# Dump file
*.stackdump
# Folder config file
[Dd]esktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Windows Installer files
*.cab
*.msi
*.msix
*.msm
*.msp
# Windows shortcuts
*.lnk
### VisualStudio ###
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp
# Visual Studio 6 technical files
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# Visual Studio History (VSHistory) files
.vshistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd
# VS Code files for those working on multiple tools
*.code-workspace
# Local History for Visual Studio Code
# Windows Installer files from build outputs
# JetBrains Rider
*.sln.iml
### VisualStudio Patch ###
# Additional files built by Visual Studio
# End of https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,rider,macos,linux,godot,executable,backup,visualstudio
# Custom rules (everything added below won't be overriden by 'Generate .gitignore File' if you use 'Update' option)
screenshot.png
archive/*

503
.gitignore vendored
View file

@ -1,6 +1,6 @@
# File created using '.gitignore Generator' for Visual Studio Code: https://bit.ly/vscode-gig
# Created by https://www.toptal.com/developers/gitignore/api/windows,web,visualstudiocode,monodevelop,macos,linux,godot,executable,dotnetcore,backup
# Edit at https://www.toptal.com/developers/gitignore?templates=windows,web,visualstudiocode,monodevelop,macos,linux,godot,executable,dotnetcore,backup
# Created by https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,rider,macos,linux,godot,executable,backup,visualstudio
# Edit at https://www.toptal.com/developers/gitignore?templates=windows,visualstudiocode,rider,macos,linux,godot,executable,backup,visualstudio
### Backup ###
*.bak
@ -9,15 +9,6 @@
*.orig
*.tmp
### DotnetCore ###
# .NET Core build folders
bin/
obj/
# Common node modules locations
/node_modules
/wwwroot/node_modules
### Executable ###
*.app
*.bat
@ -95,15 +86,84 @@ Temporary Items
# iCloud generated files
*.icloud
### MonoDevelop ###
#User Specific
*.userprefs
*.usertasks
### Rider ###
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
#Mono Project Files
*.pidb
*.resources
test-results/
# User-specific stuff
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/**/usage.statistics.xml
.idea/**/dictionaries
.idea/**/shelf
# AWS User-specific
.idea/**/aws.xml
# Generated files
.idea/**/contentModel.xml
# Sensitive or high-churn files
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
.idea/**/dbnavigator.xml
# Gradle
.idea/**/gradle.xml
.idea/**/libraries
# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
# .idea/artifacts
# .idea/compiler.xml
# .idea/jarRepositories.xml
# .idea/modules.xml
# .idea/*.iml
# .idea/modules
# *.iml
# *.ipr
# CMake
cmake-build-*/
# Mongo Explorer plugin
.idea/**/mongoSettings.xml
# File-based project format
*.iws
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Cursive Clojure plugin
.idea/replstate.xml
# SonarLint plugin
.idea/sonarlint/
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties
# Editor-based Rest Client
.idea/httpRequests
# Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser
### VisualStudioCode ###
.vscode/*
@ -124,21 +184,6 @@ test-results/
.history
.ionide
### Web ###
*.asp
*.cer
*.csr
*.css
*.htm
*.html
*.js
*.jsp
*.php
*.rss
*.wasm
*.wat
*.xhtml
### Windows ###
# Windows thumbnail cache files
Thumbs.db
@ -165,7 +210,395 @@ $RECYCLE.BIN/
# Windows shortcuts
*.lnk
# End of https://www.toptal.com/developers/gitignore/api/windows,web,visualstudiocode,monodevelop,macos,linux,godot,executable,dotnetcore,backup
### VisualStudio ###
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp_proj
*_wpftmp.csproj
*.log
*.tlog
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
*.vbp
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
*.dsw
*.dsp
# Visual Studio 6 technical files
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# Visual Studio History (VSHistory) files
.vshistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd
# VS Code files for those working on multiple tools
*.code-workspace
# Local History for Visual Studio Code
# Windows Installer files from build outputs
# JetBrains Rider
*.sln.iml
### VisualStudio Patch ###
# Additional files built by Visual Studio
# End of https://www.toptal.com/developers/gitignore/api/windows,visualstudiocode,rider,macos,linux,godot,executable,backup,visualstudio
# Custom rules (everything added below won't be overriden by 'Generate .gitignore File' if you use 'Update' option)

View file

@ -1,9 +1,11 @@
# Dress Up Zack
Tony's Dress Up is a re-imagining of my first (and only) Flash game series, ZC's Dress Up that was developed back in 2007. Both this and the originals are heavily inspired by The Sims 2: Body Shop in their own unique ways.
![](screenshot.png)
Tony's Dress Up is a port of my first (and only) Flash game series, ZC's Dress Up that was developed back in 2007. Both this and the originals are heavily inspired by The Sims 2: Body Shop in their own unique ways.
## License
The source and assets are licensed under the GPL-3.0 License and CC-BY, respectfully - see the [LICENSE](LICENSE) and [ASSET-LICENSE](ASSET-LICENSE) for more details.
The Flash games located in the `/archive` directory are proprietary, but considered abandonware. Any extracted assets are under the same license. Feel free to share them on archives.
The Flash games located in the `/archive` directory are proprietary, but considered abandonware. Any extracted assets are under the same license. Feel free to share them on archives.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 913 B

View file

@ -1,13 +0,0 @@
@tool
extends EditorPlugin
func _enter_tree() -> void:
add_tool_menu_item("Open Spritesheet Generator", run_generator)
get_editor_interface().get_command_palette().add_command("Open Spritesheet Generator", "addons/open_spritesheet_generator", run_generator)
func _exit_tree() -> void:
remove_tool_menu_item("Open Spritesheet Generator")
get_editor_interface().get_command_palette().remove_command("addons/open_spritesheet_generator")
func run_generator():
get_editor_interface().play_custom_scene("res://addons/SpritesheetGenerator/SpritesheetGenerator.tscn")

View file

@ -1,77 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://cd5wndu01c1sn"]
[sub_resource type="StyleBoxFlat" id="2"]
resource_local_to_scene = true
bg_color = Color(0, 0.501961, 0.501961, 1)
[sub_resource type="GDScript" id="3"]
resource_name = "Prefab"
script/source = "extends PanelContainer
var odd: Vector2
func set_frame_margin(margin: Vector2):
$MarginContainer.add_theme_constant_override(&\"margin_left\", margin.x)
$MarginContainer.add_theme_constant_override(&\"margin_top\", margin.y)
margin += odd
$MarginContainer.add_theme_constant_override(&\"margin_right\", margin.x)
$MarginContainer.add_theme_constant_override(&\"margin_bottom\", margin.y)
func set_texture(texture: Texture2D):
%TextureRect.texture = texture
odd = Vector2(int(get_texture_size().x) % 2, int(get_texture_size().y) % 2)
func get_texture_size() -> Vector2:
return %TextureRect.texture.get_size()
func get_position2() -> Vector2:
return position + %TextureRect.position
func get_texture_data() -> Image:
return %TextureRect.texture.get_image()
func set_display_background(display: bool):
get_theme_stylebox(&\"panel\").draw_center = display
func set_background_color(color: Color):
get_theme_stylebox(&\"panel\").bg_color = color
func _get_drag_data(p: Vector2):
var preview = TextureRect.new()
preview.texture = %TextureRect.texture
preview.ignore_texture_size = true
preview.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
preview.size = Vector2(64, 64)
set_drag_preview(preview)
return {type = \"SpritesheetFrame\", node = self}
func _can_drop_data(p: Vector2, data) -> bool:
return data is Dictionary and data.get(\"type\", \"\") == \"SpritesheetFrame\"
func _drop_data(p: Vector2, data) -> void:
var index = get_index()
get_parent().move_child(self, data.node.get_index())
get_parent().move_child(data.node, index)
get_tree().current_scene.refresh_grid()
func _gui_input(event: InputEvent) -> void:
if event is InputEventMouseButton:
if event.pressed and event.button_index == MOUSE_BUTTON_RIGHT:
get_tree().current_scene.remove_frame.call_deferred(self)
"
[node name="FramePrefab" type="PanelContainer" groups=["frame"]]
theme_override_styles/panel = SubResource("2")
script = SubResource("3")
[node name="MarginContainer" type="MarginContainer" parent="."]
layout_mode = 2
mouse_filter = 2
[node name="TextureRect" type="TextureRect" parent="MarginContainer"]
unique_name_in_owner = true
texture_filter = 1
layout_mode = 2
stretch_mode = 4

View file

@ -1,714 +0,0 @@
[gd_scene load_steps=5 format=3 uid="uid://bf3b0i8scthbm"]
[ext_resource type="Texture2D" uid="uid://bnkl8rujlgv0h" path="res://addons/SpritesheetGenerator/Checker.png" id="1_hs1uu"]
[sub_resource type="GDScript" id="1"]
resource_name = "Generator"
script/source = "extends Control
const SUPPORTED_FORMATS: PackedStringArray = [\"bmp\", \"dds\", \"exr\", \"hdr\", \"jpg\", \"jpeg\", \"png\", \"tga\", \"svg\", \"svgz\", \"webp\"]
@onready var grid := %GridContainer
var file_list: Array
var image_list: Array
var texture_list: Array
var images_to_process: Array
var images_to_texturize: Array
var first_time := true
var image_count: int
var output_path: String
var auto := true
var margin := Vector2.ONE
var pan_origin: Vector2
var pan_start: Vector2
signal images_processed
func _enter_tree() -> void:
$SplitDialog.hide()
$StashDialog.hide()
func _ready():
$Status.text = $Status.text % \", \".join(SUPPORTED_FORMATS)
get_viewport().files_dropped.connect(load_files)
grid.minimum_size_changed.connect(refresh_background)
set_process(false)
func refresh_background():
%Background.custom_minimum_size = grid.get_minimum_size()
func load_files(files: PackedStringArray):
file_list.clear()
image_list.clear()
%CustomName.text = \"\"
%Reload.disabled = false
%SavePNG.disabled = false
if files.size() == 1 and not FileAccess.file_exists(files[0]):
var dir := DirAccess.open(files[0])
if not dir:
show_error(\"Can't open directory.\")
return
for file in dir.get_files():
if file.get_extension() in SUPPORTED_FORMATS:
file_list.append(str(dir.get_current_dir().path_join(file)))
else:
var wrong_count: int
for file in files:
if file.get_extension() in SUPPORTED_FORMATS:
file_list.append(file)
else:
wrong_count += 1
if wrong_count > 0:
show_error(\"Skipped %s file(s) with unsupported extension.\" % wrong_count)
if file_list.is_empty():
show_error(\"No valid files or directories to process.\")
return
load_images()
func load_images():
texture_list.clear()
for image in grid.get_children():
image.free()
for image in %StashImages.get_children():
image.free()
update_stash()
var size_map: Dictionary
if not file_list.is_empty():
image_list = file_list.map(func(file: String):
var image := Image.load_from_file(file)
if image:
image.set_meta(&\"path\", file)
return image)
for image in image_list:
if not image:
continue
if not image.get_size() in size_map:
size_map[image.get_size()] = []
size_map[image.get_size()].append(image)
var output_name: String
var most_common_size: Vector2i
var most_common_count: int
for size in size_map:
if size_map[size].size() > most_common_count:
most_common_size = size
most_common_count = size_map[size].size()
for image in size_map[most_common_size]:
if output_path.is_empty():
var path: String = image.get_meta(&\"path\", \"\")
output_path = path.get_base_dir()
output_name = path.get_base_dir().get_file()
images_to_process.append(image)
size_map.clear()
if not output_name.is_empty() and %CustomName.text.is_empty():
%CustomName.text = output_name
update_save_button()
if images_to_process.size() < file_list.size():
show_error(\"Rejected %s image(s) due to size mismatch.\" % (file_list.size() - images_to_process.size()))
if images_to_process.size() == 1:
if file_list.size() > 1:
images_to_process.clear()
show_error(\"Only one dropped image was valid.\")
else:
%SplitPreview.texture = ImageTexture.create_from_image(images_to_process[0])
$SplitDialog.reset_size()
$SplitDialog.popup_centered()
return
$Status.show()
%CenterContainer.hide()
image_count = images_to_process.size()
%Columns.max_value = image_count
threshold = %Threshold.value
min_x = 9999999
min_y = 9999999
max_x = -9999999
max_y = -9999999
set_process(true)
await images_processed
for texture in texture_list:
add_frame(texture)
toggle_auto(auto)
refresh_margin()
$Status.hide()
%CenterContainer.show()
var threshold: float
var min_x: int
var min_y: int
var max_x: int
var max_y: int
func _process(delta: float) -> void:
if not images_to_process.is_empty():
var image: Image = images_to_process.pop_front()
$Status.text = str(\"Preprocessing image \", image_count - images_to_process.size(), \"/\", image_count)
for x in image.get_width():
for y in image.get_height():
if image.get_pixel(x, y).a >= threshold:
min_x = mini(min_x, x)
min_y = mini(min_y, y)
max_x = maxi(max_x, x)
max_y = maxi(max_y, y)
images_to_texturize.append(image)
elif not images_to_texturize.is_empty():
var rect := Rect2i(min_x, min_y, max_x - min_x + 1, max_y - min_y + 1)
var image: Image = images_to_texturize.pop_front()
$Status.text = str(\"Creating texture \", image_count - images_to_texturize.size(), \"/\", image_count)
var true_image := Image.create(rect.size.x, rect.size.y, false, image.get_format())
true_image.blit_rect(image, rect, Vector2())
var texture := ImageTexture.create_from_image(true_image)
texture_list.append(texture)
if images_to_texturize.is_empty():
set_process(false)
images_processed.emit()
if first_time:
recenter()
first_time = false
func toggle_grid(show: bool) -> void:
get_tree().call_group(&\"frame\", &\"set_display_background\", show)
func toggle_auto(button_pressed: bool) -> void:
%Columns.editable = not button_pressed
auto = button_pressed
if button_pressed:
var best: int
var best_score = -9999999
for i in range(1, image_count + 1):
var cols = i
var rows = ceili(image_count / float(i))
var score = image_count - cols * rows - maxi(cols, rows) - rows
if score > best_score:
best = i
best_score = score
grid.columns = best
else:
grid.columns = %Columns.value
refresh_grid()
func hmargin_changed(value: float) -> void:
margin.x = value
refresh_margin()
func vmargin_changed(value: float) -> void:
margin.y = value
refresh_margin()
func refresh_margin():
get_tree().call_group(&\"frame\", &\"set_frame_margin\", margin)
func columns_changed(value: float) -> void:
grid.columns = value
refresh_grid()
func refresh_grid():
var coord: Vector2
var dark = false
for rect in grid.get_children():
rect.set_background_color(Color(0, 0, 0, 0.2 if dark else 0.1))
dark = not dark
coord.x += 1
if coord.x == grid.columns:
coord.x = 0
coord.y += 1
dark = int(coord.y) % 2 == 1
func save_png() -> void:
var image_size: Vector2 = grid.get_child(0).get_minimum_size()
var image := Image.create(image_size.x * grid.columns, image_size.y * (ceil(grid.get_child_count() / float(grid.columns))), false, Image.FORMAT_RGBA8)
for rect in grid.get_children():
image.blit_rect(rect.get_texture_data(), Rect2(Vector2(), image_size), rect.get_position2())
image.save_png(output_path.path_join(%CustomName.text) + \".png\")
func show_error(text: String):
if not %Error.visible:
%Error.show()
else:
%Error.text += \"\\n\"
%Error.text += text
%Timer.start()
func error_hidden() -> void:
%Error.text = \"\"
func _input(event: InputEvent) -> void:
if event is InputEventMouseButton:
var cc: Control = %CenterContainer
if event.button_index == MOUSE_BUTTON_MIDDLE:
if event.pressed:
pan_origin = get_local_mouse_position()
pan_start = cc.position
else:
pan_origin = Vector2()
if event.button_index == MOUSE_BUTTON_WHEEL_DOWN:
var lm = cc.get_local_mouse_position()
cc.scale -= Vector2.ONE * 0.05
if cc.scale.x <= 0:
cc.scale = Vector2.ONE * 0.05
cc.position -= (lm - cc.get_local_mouse_position()) * cc.scale
elif event.button_index == MOUSE_BUTTON_WHEEL_UP:
var lm = cc.get_local_mouse_position()
cc.scale += Vector2.ONE * 0.05
cc.position -= (lm - cc.get_local_mouse_position()) * cc.scale
if event is InputEventMouseMotion:
if pan_origin != Vector2():
%CenterContainer.position = pan_start + (get_local_mouse_position() - pan_origin)
func recenter() -> void:
%CenterContainer.position = get_viewport().size / 2 - Vector2i(%CenterContainer.size) / 2
%CenterContainer.scale = Vector2.ONE
func update_split_preview():
%SplitPreview.queue_redraw()
func draw_split_preview() -> void:
var preview: TextureRect = %SplitPreview
var frame_count := Vector2(%SplitX.value, %SplitY.value)
var frame_size := preview.size / frame_count
for x in range(1, frame_count.x):
for y in int(frame_count.y):
preview.draw_line(frame_size * Vector2(x, y), frame_size * Vector2(x, y + 1), Color.WHITE)
preview.draw_line(frame_size * Vector2(x, y) + Vector2.RIGHT, frame_size * Vector2(x, y + 1) + Vector2.RIGHT, Color.BLACK)
for y in range(1, frame_count.y):
for x in int(frame_count.x):
preview.draw_line(frame_size * Vector2(x, y), frame_size * Vector2(x + 1, y), Color.WHITE)
preview.draw_line(frame_size * Vector2(x, y) + Vector2.DOWN, frame_size * Vector2(x + 1, y) + Vector2.DOWN, Color.BLACK)
func split_spritesheet() -> void:
file_list.clear()
image_list.clear()
var image: Image = images_to_process[0]
var sub_image_size := image.get_size() / Vector2i(%SplitX.value, %SplitY.value)
for y in %SplitY.value:
for x in %SplitX.value:
image_list.append(image.get_region(Rect2i(Vector2i(x, y) * sub_image_size, sub_image_size)))
images_to_process.clear()
load_images()
func remove_frame(frame):
var image: Image = frame.get_texture_data()
var texture := ImageTexture.create_from_image(image)
var button := TextureButton.new()
button.texture_normal = texture
button.custom_minimum_size = Vector2(128, 128)
button.stretch_mode = TextureButton.STRETCH_KEEP_ASPECT_CENTERED
button.ignore_texture_size = true
button.pressed.connect(re_add_image.bind(button), CONNECT_DEFERRED)
%StashImages.add_child(button)
var ref := ReferenceRect.new()
button.add_child(ref)
ref.set_anchors_and_offsets_preset(Control.PRESET_FULL_RECT)
ref.mouse_filter = Control.MOUSE_FILTER_IGNORE
ref.editor_only = false
frame.free()
refresh_grid()
update_stash()
func update_stash():
%Stash.disabled = %StashImages.get_child_count() == 0
func re_add_image(tb: TextureButton):
add_frame(tb.texture_normal)
tb.free()
refresh_grid()
update_stash()
if %Stash.disabled:
$StashDialog.hide()
func add_frame(texture: Texture2D):
var rect := preload(\"res://addons/SpritesheetGenerator/SpritesheetFrame.tscn\").instantiate()
rect.set_texture(texture)
rect.set_display_background(%DisplayGrid.button_pressed)
rect.set_frame_margin(margin)
grid.add_child(rect)
func update_save_button() -> void:
%SavePNG.disabled = %CustomName.text.is_empty()
"
[sub_resource type="StyleBoxFlat" id="5"]
content_margin_left = 20.0
content_margin_top = 20.0
content_margin_right = 20.0
content_margin_bottom = 20.0
bg_color = Color(0, 0, 0, 0.25098)
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_kjgn5"]
texture = ExtResource("1_hs1uu")
axis_stretch_horizontal = 1
axis_stretch_vertical = 1
[node name="Main" type="HBoxContainer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
script = SubResource("1")
[node name="MarginContainer" type="PanelContainer" parent="."]
layout_mode = 2
theme_override_styles/panel = SubResource("5")
[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
layout_mode = 2
theme_override_constants/separation = 10
[node name="Label5" type="Label" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
text = "Alpha Threshold"
horizontal_alignment = 1
[node name="Threshold" type="SpinBox" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
max_value = 1.0
step = 0.005
value = 0.9
[node name="Reload" type="Button" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
disabled = true
text = "Reload"
[node name="HSeparator" type="HSeparator" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="Label" type="Label" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
text = "Columns"
horizontal_alignment = 1
[node name="Columns" type="SpinBox" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
min_value = 1.0
value = 1.0
editable = false
[node name="Grid" type="CheckButton" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
button_pressed = true
text = "Auto"
[node name="Label3" type="Label" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
text = "Horizontal Margin"
horizontal_alignment = 1
[node name="MarginH" type="SpinBox" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
value = 1.0
suffix = "px"
[node name="Label4" type="Label" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
text = "Vertical Margin"
horizontal_alignment = 1
[node name="MarginV" type="SpinBox" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
max_value = 128.0
value = 1.0
suffix = "px"
[node name="Stash" type="Button" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
disabled = true
text = "Image Stash"
[node name="HSeparator2" type="HSeparator" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="Button" type="Button" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
text = "Recenter View
"
[node name="DisplayGrid" type="CheckBox" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
button_pressed = true
text = "Show Grid"
[node name="HSeparator3" type="HSeparator" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2
[node name="CustomName" type="LineEdit" parent="MarginContainer/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
placeholder_text = "Image Name"
[node name="SavePNG" type="Button" parent="MarginContainer/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
disabled = true
text = "Save PNG"
[node name="Status" type="Label" parent="."]
layout_mode = 2
size_flags_horizontal = 3
size_flags_vertical = 3
text = "Drop folder or image files here to start.
Images should be of the same size. If their sizes don't match, the generator will try to use the dominating size.
The images will be automatically cropped based on the Alpha Threshold value. Greater value means more exact crop.
Supported formats: %s
If you drop a single image, the generator will instead edit it as spritesheet."
horizontal_alignment = 1
vertical_alignment = 1
[node name="View" type="CanvasLayer" parent="."]
layer = -1
[node name="CenterContainer" type="CenterContainer" parent="View"]
unique_name_in_owner = true
visible = false
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
[node name="Background" type="ColorRect" parent="View/CenterContainer"]
unique_name_in_owner = true
layout_mode = 2
mouse_filter = 1
color = Color(0, 0.501961, 0.501961, 1)
[node name="GridContainer" type="GridContainer" parent="View/CenterContainer"]
unique_name_in_owner = true
layout_mode = 2
theme_override_constants/h_separation = 0
theme_override_constants/v_separation = 0
columns = 3
[node name="VBoxContainer" type="GridContainer" parent="View"]
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -40.0
offset_top = -40.0
grow_horizontal = 0
grow_vertical = 0
mouse_filter = 2
columns = 3
[node name="Label" type="Label" parent="View/VBoxContainer"]
layout_mode = 2
text = "LMB"
horizontal_alignment = 1
[node name="VSeparator" type="VSeparator" parent="View/VBoxContainer"]
layout_mode = 2
[node name="Label2" type="Label" parent="View/VBoxContainer"]
layout_mode = 2
text = "rearrange images"
[node name="Label3" type="Label" parent="View/VBoxContainer"]
layout_mode = 2
text = "RMB"
horizontal_alignment = 1
[node name="VSeparator2" type="VSeparator" parent="View/VBoxContainer"]
layout_mode = 2
[node name="Label4" type="Label" parent="View/VBoxContainer"]
layout_mode = 2
text = "delete images"
[node name="Label5" type="Label" parent="View/VBoxContainer"]
layout_mode = 2
text = "MMB"
horizontal_alignment = 1
[node name="VSeparator3" type="VSeparator" parent="View/VBoxContainer"]
layout_mode = 2
[node name="Label6" type="Label" parent="View/VBoxContainer"]
layout_mode = 2
text = "pan view"
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Error" type="Label" parent="CanvasLayer"]
unique_name_in_owner = true
modulate = Color(1, 0, 0, 1)
anchors_preset = 12
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -14.0
grow_horizontal = 2
grow_vertical = 0
size_flags_vertical = 0
horizontal_alignment = 1
[node name="Timer" type="Timer" parent="CanvasLayer"]
unique_name_in_owner = true
wait_time = 5.0
one_shot = true
[node name="SplitDialog" type="ConfirmationDialog" parent="."]
title = "Edit Spritesheet"
position = Vector2i(-500, 0)
size = Vector2i(272, 343)
visible = true
[node name="VBoxContainer" type="VBoxContainer" parent="SplitDialog"]
offset_left = 8.0
offset_top = 8.0
offset_right = 264.0
offset_bottom = 294.0
[node name="Label" type="Label" parent="SplitDialog/VBoxContainer"]
layout_mode = 2
text = "Split Frames"
horizontal_alignment = 1
[node name="HBoxContainer" type="HBoxContainer" parent="SplitDialog/VBoxContainer"]
layout_mode = 2
alignment = 1
[node name="SplitX" type="SpinBox" parent="SplitDialog/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
min_value = 1.0
max_value = 1000.0
value = 1.0
select_all_on_focus = true
[node name="Label" type="Label" parent="SplitDialog/VBoxContainer/HBoxContainer"]
layout_mode = 2
text = "x"
[node name="SplitY" type="SpinBox" parent="SplitDialog/VBoxContainer/HBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
min_value = 1.0
max_value = 1000.0
value = 1.0
select_all_on_focus = true
[node name="CenterContainer" type="CenterContainer" parent="SplitDialog/VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="PanelContainer" type="PanelContainer" parent="SplitDialog/VBoxContainer/CenterContainer"]
layout_mode = 2
theme_override_styles/panel = SubResource("StyleBoxTexture_kjgn5")
[node name="SplitPreview" type="TextureRect" parent="SplitDialog/VBoxContainer/CenterContainer/PanelContainer"]
unique_name_in_owner = true
layout_mode = 2
[node name="StashDialog" type="AcceptDialog" parent="."]
title = "Image Stash"
position = Vector2i(-500, 500)
size = Vector2i(309, 100)
visible = true
[node name="VBoxContainer" type="VBoxContainer" parent="StashDialog"]
offset_left = 8.0
offset_top = 8.0
offset_right = 301.0
offset_bottom = 51.0
[node name="Label" type="Label" parent="StashDialog/VBoxContainer"]
layout_mode = 2
text = "Click frame to re-add it to spritesheet."
horizontal_alignment = 1
[node name="StashImages" type="HFlowContainer" parent="StashDialog/VBoxContainer"]
unique_name_in_owner = true
layout_mode = 2
[connection signal="pressed" from="MarginContainer/VBoxContainer/Reload" to="." method="load_images"]
[connection signal="value_changed" from="MarginContainer/VBoxContainer/Columns" to="." method="columns_changed"]
[connection signal="toggled" from="MarginContainer/VBoxContainer/Grid" to="." method="toggle_auto"]
[connection signal="value_changed" from="MarginContainer/VBoxContainer/MarginH" to="." method="hmargin_changed"]
[connection signal="value_changed" from="MarginContainer/VBoxContainer/MarginV" to="." method="vmargin_changed"]
[connection signal="pressed" from="MarginContainer/VBoxContainer/Stash" to="StashDialog" method="popup_centered_ratio" binds= [0.5]]
[connection signal="pressed" from="MarginContainer/VBoxContainer/Button" to="." method="recenter"]
[connection signal="toggled" from="MarginContainer/VBoxContainer/DisplayGrid" to="." method="toggle_grid"]
[connection signal="text_changed" from="MarginContainer/VBoxContainer/HBoxContainer/CustomName" to="." method="update_save_button" unbinds=1]
[connection signal="pressed" from="MarginContainer/VBoxContainer/SavePNG" to="." method="save_png"]
[connection signal="hidden" from="CanvasLayer/Error" to="." method="error_hidden"]
[connection signal="timeout" from="CanvasLayer/Timer" to="CanvasLayer/Error" method="hide"]
[connection signal="confirmed" from="SplitDialog" to="." method="split_spritesheet"]
[connection signal="value_changed" from="SplitDialog/VBoxContainer/HBoxContainer/SplitX" to="." method="update_split_preview" unbinds=1]
[connection signal="value_changed" from="SplitDialog/VBoxContainer/HBoxContainer/SplitY" to="." method="update_split_preview" unbinds=1]
[connection signal="draw" from="SplitDialog/VBoxContainer/CenterContainer/PanelContainer/SplitPreview" to="." method="draw_split_preview"]

View file

@ -1,7 +0,0 @@
[plugin]
name="Spritesheet Generator"
description="Generates cropped spritesheets from multiple images."
author="KoBeWi"
version="1.2"
script="SpriteSheetGenerator.gd"

View file

@ -32,14 +32,17 @@ gdscript/completion/autocomplete_setters_and_getters=true
[display]
window/size/viewport_width=800
window/size/viewport_height=500
window/size/resizable=false
window/energy_saving/keep_screen_on=false
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[dotnet]
project/assembly_name="Dress Up Zack"
[editor_plugins]
enabled=PackedStringArray("res://addons/SpritesheetGenerator/plugin.cfg", "res://addons/fontawesome/plugin.cfg")
enabled=PackedStringArray("res://addons/fontawesome/plugin.cfg")
[file_customization]

View file

@ -1,18 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://bguec0ft5ygk4"]
[ext_resource type="PackedScene" uid="uid://bvbelmb6rvy4f" path="res://scenes/platform.tscn" id="1_31w52"]
[ext_resource type="PackedScene" uid="uid://dn152ouc7l21p" path="res://scenes/object.tscn" id="2_cgl4f"]
[node name="Demo" type="Node2D"]
[node name="Platform" parent="." instance=ExtResource("1_31w52")]
position = Vector2(170, 92)
[node name="Platform2" parent="." instance=ExtResource("1_31w52")]
position = Vector2(419, 84)
[node name="Platform3" parent="." instance=ExtResource("1_31w52")]
position = Vector2(296, 286)
[node name="Object" parent="." instance=ExtResource("2_cgl4f")]
position = Vector2(169, 90)

View file

@ -1,49 +1,154 @@
[gd_scene load_steps=9 format=3 uid="uid://cvr2aries2lhr"]
[gd_scene load_steps=17 format=3 uid="uid://cvr2aries2lhr"]
[ext_resource type="Script" path="res://scripts/game.gd" id="1_qt3fe"]
[ext_resource type="Texture2D" uid="uid://33g80p0qnfw4" path="res://sprites/world/background.svg" id="1_uee2i"]
[ext_resource type="Texture2D" uid="uid://bi7ayrxnn7hex" path="res://sprites/clothes/icrazy_frame.svg" id="2_n1kmf"]
[ext_resource type="Texture2D" uid="uid://bi7ayrxnn7hex" path="res://sprites/world/icrazy_frame.svg" id="2_n1kmf"]
[ext_resource type="Texture2D" uid="uid://cmv58t1dfgsov" path="res://sprites/world/stand.svg" id="2_q0w7j"]
[ext_resource type="Texture2D" uid="uid://dteiup73cqn4o" path="res://sprites/clothes/lights.png" id="3_bbsyl"]
[ext_resource type="PackedScene" uid="uid://dn152ouc7l21p" path="res://scenes/object.tscn" id="6_6t4pu"]
[ext_resource type="Texture2D" uid="uid://d1u3w61r0uv7p" path="res://sprites/world/boxersOfAmericaFrame.png" id="4_327cy"]
[ext_resource type="PackedScene" uid="uid://detf8uwimqp3v" path="res://scenes/character.tscn" id="6_tdil0"]
[ext_resource type="PackedScene" uid="uid://bvbelmb6rvy4f" path="res://scenes/platform.tscn" id="7_vqx6c"]
[ext_resource type="Texture2D" uid="uid://405burxtvied" path="res://sprites/clothes/sweat_pants.svg" id="7_7tx8y"]
[ext_resource type="Texture2D" uid="uid://venieklgphn5" path="res://sprites/clothes/blue_camo_jeans.svg" id="8_bqcl8"]
[ext_resource type="Texture2D" uid="uid://8vrl1mmcm5is" path="res://sprites/clothes/beat_up_jeans.svg" id="8_jisbs"]
[ext_resource type="Texture2D" uid="uid://310b2835i5d8" path="res://sprites/clothes/dj_shirt.png" id="8_r4o7r"]
[ext_resource type="Texture2D" uid="uid://dt1tsnusorwv8" path="res://sprites/clothes/korm_shirt.png" id="11_6ilrq"]
[ext_resource type="Texture2D" uid="uid://clakkue2mohs4" path="res://sprites/ui/greenBtn.png" id="14_yk2bu"]
[ext_resource type="Texture2D" uid="uid://cd8mirubbhn10" path="res://sprites/ui/redBtn.png" id="15_g5gd1"]
[ext_resource type="Texture2D" uid="uid://wr3ns0ywb75q" path="res://sprites/logo.png" id="16_y58oj"]
[ext_resource type="Texture2D" uid="uid://b0sf2e2e5jfab" path="res://sprites/clothes/z_shirt.png" id="17_yoe0e"]
[sub_resource type="SpriteFrames" id="SpriteFrames_jjbgs"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("7_7tx8y")
}, {
"duration": 1.0,
"texture": ExtResource("8_jisbs")
}, {
"duration": 1.0,
"texture": ExtResource("8_bqcl8")
}],
"loop": true,
"name": &"bottoms",
"speed": 1.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("8_r4o7r")
}, {
"duration": 1.0,
"texture": ExtResource("11_6ilrq")
}, {
"duration": 1.0,
"texture": ExtResource("17_yoe0e")
}],
"loop": true,
"name": &"tops",
"speed": 5.0
}]
[node name="Game" type="Node"]
script = ExtResource("1_qt3fe")
[node name="Background" type="Sprite2D" parent="."]
position = Vector2(400, 240)
position = Vector2(577.603, 328.303)
scale = Vector2(1.14718, 1.13943)
texture = ExtResource("1_uee2i")
metadata/_edit_lock_ = true
[node name="Stand" type="Sprite2D" parent="."]
position = Vector2(125, 461)
scale = Vector2(1.28991, 1.3328)
position = Vector2(564.62, 543.689)
scale = Vector2(1.79062, 1.7736)
texture = ExtResource("2_q0w7j")
[node name="PictureFrame" type="Sprite2D" parent="."]
position = Vector2(107.454, 127.574)
[node name="BoxersOfAmericaFrame" type="Sprite2D" parent="."]
position = Vector2(942.068, 139.049)
scale = Vector2(1.7514, 1.86172)
texture = ExtResource("4_327cy")
[node name="iCrazyFrame" type="Sprite2D" parent="."]
position = Vector2(183.37, 149.267)
scale = Vector2(1.25573, 1.3008)
texture = ExtResource("2_n1kmf")
[node name="Light3D" type="PointLight2D" parent="PictureFrame"]
position = Vector2(35.118, -14.56)
texture = ExtResource("3_bbsyl")
metadata/_edit_lock_ = true
[node name="Character" parent="." instance=ExtResource("6_tdil0")]
position = Vector2(117, 234)
position = Vector2(557.567, 197.468)
scale = Vector2(1.5, 1.5)
[node name="Bottoms" type="AnimatedSprite2D" parent="."]
position = Vector2(570.883, 453.423)
scale = Vector2(1.85571, 1.88987)
sprite_frames = SubResource("SpriteFrames_jjbgs")
animation = &"bottoms"
[node name="Tops" type="AnimatedSprite2D" parent="."]
position = Vector2(579.842, 318.193)
scale = Vector2(1.5, 1.5)
sprite_frames = SubResource("SpriteFrames_jjbgs")
animation = &"tops"
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Control" type="Control" parent="CanvasLayer"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
metadata/_edit_lock_ = true
[node name="Bottoms" parent="." groups=["pants"] instance=ExtResource("7_vqx6c")]
position = Vector2(120, 409)
[node name="TopsFwdBtn" type="TextureButton" parent="CanvasLayer/Control"]
layout_mode = 0
offset_left = 733.043
offset_top = 272.435
offset_right = 776.043
offset_bottom = 335.435
scale = Vector2(1.5, 1.5)
texture_normal = ExtResource("14_yk2bu")
stretch_mode = 4
[node name="Platform" parent="." groups=["pants"] instance=ExtResource("7_vqx6c")]
position = Vector2(335, 78)
[node name="TopsBckBtn" type="TextureButton" parent="CanvasLayer/Control"]
layout_mode = 0
offset_left = 322.285
offset_top = 269.324
offset_right = 365.285
offset_bottom = 332.324
scale = Vector2(1.5, 1.5)
texture_normal = ExtResource("15_g5gd1")
[node name="Object" parent="." instance=ExtResource("6_6t4pu")]
position = Vector2(335, 79)
group = "pants"
texture = ExtResource("8_bqcl8")
[node name="BottomsBckBtn" type="TextureButton" parent="CanvasLayer/Control"]
layout_mode = 1
anchors_preset = -1
anchor_left = 0.273624
anchor_top = 0.59627
anchor_right = 0.330916
anchor_bottom = 0.753677
offset_top = -1.90735e-05
offset_right = 1.52588e-05
offset_bottom = -1.04904e-05
texture_normal = ExtResource("15_g5gd1")
stretch_mode = 4
metadata/_edit_use_anchors_ = true
[node name="TileMap" type="TileMap" parent="."]
format = 2
[node name="BottomsFwdBtn" type="TextureButton" parent="CanvasLayer/Control"]
layout_mode = 1
anchors_preset = -1
anchor_left = 0.636238
anchor_top = 0.600003
anchor_right = 0.695266
anchor_bottom = 0.752781
offset_left = 1.52588e-05
texture_normal = ExtResource("14_yk2bu")
stretch_mode = 4
metadata/_edit_use_anchors_ = true
[node name="Logo" type="Sprite2D" parent="."]
position = Vector2(1052.16, 511.503)
scale = Vector2(0.225814, 0.216046)
texture = ExtResource("16_y58oj")
[connection signal="pressed" from="CanvasLayer/Control/TopsFwdBtn" to="." method="_on_tops_fwd_btn_pressed"]
[connection signal="pressed" from="CanvasLayer/Control/TopsBckBtn" to="." method="_on_tops_bck_btn_pressed"]
[connection signal="pressed" from="CanvasLayer/Control/BottomsBckBtn" to="." method="_on_bottoms_bck_btn_pressed"]
[connection signal="pressed" from="CanvasLayer/Control/BottomsFwdBtn" to="." method="_on_bottoms_fwd_btn_pressed"]

View file

@ -1,26 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://dn152ouc7l21p"]
[ext_resource type="Script" path="res://scripts/object.gd" id="1_tyfcj"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xd2jg"]
size = Vector2(111, 125.5)
[node name="Object" type="Node2D"]
script = ExtResource("1_tyfcj")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(4.5, 6.5)
scale = Vector2(1.32143, 1.32292)
[node name="Area2D" type="Area2D" parent="."]
metadata/_edit_lock_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(5, 7)
shape = SubResource("RectangleShape2D_xd2jg")
metadata/_edit_lock_ = true
[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
[connection signal="body_exited" from="Area2D" to="." method="_on_area_2d_body_exited"]
[connection signal="mouse_entered" from="Area2D" to="." method="_on_area_2d_mouse_entered"]
[connection signal="mouse_exited" from="Area2D" to="." method="_on_area_2d_mouse_exited"]

View file

@ -1,20 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://bvbelmb6rvy4f"]
[ext_resource type="Script" path="res://scripts/platform.gd" id="1_xgdk6"]
[ext_resource type="Texture2D" uid="uid://c52oho3nvkt45" path="res://sprites/clothes/scale.png" id="2_ic83p"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ieyrm"]
size = Vector2(111, 126)
[node name="Platform" type="StaticBody2D"]
script = ExtResource("1_xgdk6")
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(4.5, 7)
scale = Vector2(1.32143, 1.28571)
texture = ExtResource("2_ic83p")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(4.5, 7)
shape = SubResource("RectangleShape2D_ieyrm")
metadata/_edit_lock_ = true

View file

@ -1,51 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://crwoe1shep3qn"]
[ext_resource type="PackedScene" uid="uid://dn152ouc7l21p" path="res://scenes/object.tscn" id="1_0jlsi"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oig6u"]
size = Vector2(111, 125.5)
[node name="Wordrobe" type="Panel"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
metadata/_edit_use_anchors_ = true
[node name="Grid" type="GridContainer" parent="."]
layout_mode = 2
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 3
size_flags_vertical = 3
columns = 4
metadata/_edit_use_anchors_ = true
[node name="Object" parent="Grid" instance=ExtResource("1_0jlsi")]
position = Vector2(51, 54)
texture = null
[node name="Bottoms" type="StaticBody2D" parent="Grid" groups=["bottoms"]]
[node name="ColorRect" type="ColorRect" parent="Grid/Bottoms"]
custom_minimum_size = Vector2(111, 125)
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -49.0
offset_top = 116.0
offset_right = 62.0
offset_bottom = 241.0
grow_horizontal = 2
grow_vertical = 2
color = Color(1, 1, 1, 0.0980392)
metadata/_edit_use_anchors_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Grid/Bottoms"]
position = Vector2(6, 178.25)
shape = SubResource("RectangleShape2D_oig6u")

Binary file not shown.

Before

Width:  |  Height:  |  Size: 300 KiB

BIN
screenshot.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 461 KiB

View file

@ -2,16 +2,16 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dycgk1pvyl7fu"
path="res://.godot/imported/main_ui.png-ac6532fbb861d9876368e8a8c16e4467.ctex"
uid="uid://bjio4exj7ic6b"
path="res://.godot/imported/screenshot.png-024a21af5d37bf0f0dd0e2bccdd149d0.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://screenshots/main_ui.png"
dest_files=["res://.godot/imported/main_ui.png-ac6532fbb861d9876368e8a8c16e4467.ctex"]
source_file="res://screenshot.png"
dest_files=["res://.godot/imported/screenshot.png-024a21af5d37bf0f0dd0e2bccdd149d0.ctex"]
[params]

Binary file not shown.

Before

Width:  |  Height:  |  Size: 59 KiB

View file

@ -1,3 +1,4 @@
@tool
extends Node2D
@onready var _eyes = $Eyes

View file

@ -1,37 +0,0 @@
# This project is licensed under the GPL-3.0 license.
# See the LICENSE file in the project root for more information.
extends TextureRect
var is_draggable = false
var is_inside_draggable = false
var body_ref
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if is_draggable:
if Input.is_action_just_pressed("click"):
global_position = get_global_mouse_position()
elif Input.is_action_just_released("click"):
is_draggable = false
var tween = get_tree().create_tween()
if is_inside_draggable:
tween.tween_property(self,"postion",body_ref.position,0.2).set_ease(Tween.EASE_OUT)
else:
tween.tween_property(self,"global_postion",body_ref.position,0.2).set_ease(Tween.EASE_OUT)
func _get_drag_data(at_position):
var preview_texture = TextureRect.new()
preview_texture.texture = texture
preview_texture.expand_mode = 1
preview_texture.size = Vector2(106, 112)
set_drag_preview(preview_texture)
return preview_texture.texture
func _can_drop_data(at_position, data):
return data is Texture2D
func _drop_data(at_position, data):
texture = data

23
scripts/game.gd Normal file
View file

@ -0,0 +1,23 @@
extends Node
@onready var tops = $Tops
@onready var bottoms = $Bottoms
func _on_tops_fwd_btn_pressed():
var current_frame = tops.get_frame()
tops.frame = current_frame + 1;
func _on_tops_bck_btn_pressed():
var current_frame = tops.get_frame()
tops.frame = current_frame + -1;
func _on_bottoms_bck_btn_pressed():
var current_frame = bottoms.get_frame()
bottoms.frame = current_frame + -1;
func _on_bottoms_fwd_btn_pressed():
var current_frame = bottoms.get_frame()
bottoms.frame = current_frame + 1;

View file

@ -1,3 +0,0 @@
# This project is licensed under the GPL-3.0 license.
# See the LICENSE file in the project root for more information.
extends Control

View file

@ -1,61 +0,0 @@
# This project is licensed under the GPL-3.0 license.
# See the LICENSE file in the project root for more information.
@tool
extends Node2D
@export var group: String = "dropable"
@export var texture: Texture2D
var is_draggable = false
var is_inside_dropable = false
var body_ref
var offset: Vector2
@onready var sprite = $Sprite2D
@onready var collsion = $Area2D/CollisionShape2D
func _ready():
sprite.texture = texture
collsion.position = sprite.position
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if is_draggable:
if Input.is_action_just_pressed("click"):
offset = global_position - get_global_mouse_position()
Global.is_dragging = true
if Input.is_action_pressed("click"):
global_position = get_global_mouse_position() - offset
elif Input.is_action_just_released("click"):
Global.is_dragging = false
var tween = get_tree().create_tween()
if is_inside_dropable:
tween.tween_property(self, "position", body_ref.position, 0.2).set_ease(Tween.EASE_OUT)
else:
tween.tween_property(self, "global_position", body_ref.position, 0.2).set_ease(Tween.EASE_OUT)
func _on_area_2d_body_entered(body):
if body.is_in_group(group):
is_inside_dropable = true
body.modulate = Color(Color.REBECCA_PURPLE, 1)
scale = Vector2(1.05, 1.05)
body_ref = body
func _on_area_2d_body_exited(body:StaticBody2D):
if body.is_in_group(group):
is_inside_dropable = false
body.modulate = Color(Color.MEDIUM_PURPLE, .7)
scale = Vector2(1.05, 1.05)
func _on_area_2d_mouse_entered():
if not Global.is_dragging:
is_draggable = true
scale = Vector2(1.05, 1.05)
func _on_area_2d_mouse_exited():
if not Global.is_dragging:
is_draggable = false
scale = Vector2(1, 1)

View file

@ -1,12 +0,0 @@
# This project is licensed under the GPL-3.0 license.
# See the LICENSE file in the project root for more information.
extends StaticBody2D
func _ready():
modulate = Color(Color.MEDIUM_PURPLE, 0.7)
func _process(delta):
if Global.is_dragging:
visible = true
else:
visible = false

View file

@ -1,15 +1,79 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="100%" height="100%" viewBox="0 0 84 96" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;">
<g id="Color" transform="matrix(1,0,0,1,-0.311807,3.9386)">
<path id="path2567-7" d="M74.437,-2.53C74.358,-2.535 74.278,-2.529 74.195,-2.51C60.752,0.463 38.712,-1.81 29.746,-1.138C27.585,-0.975 20.45,46.617 3.253,67.485C-3.144,75.247 31.556,74.434 32.832,70.17C35.841,50.723 50.345,33.416 50.345,33.416C50.345,33.416 52.329,54.385 49.456,65.405C47.174,74.163 76.162,73.153 76.7,64.12C78.141,39.903 79.36,-2.243 74.437,-2.53ZM28.447,40.58C31.03,40.745 36.046,47.686 31.388,50.628C30.664,51.085 21.818,47.961 21.602,47.085C21.552,46.881 23.441,43.188 23.744,42.887C24.781,41.638 26.561,40.779 28.204,40.586C28.282,40.577 28.364,40.575 28.447,40.58L28.447,40.58Z" style="fill:rgb(107,166,255);fill-rule:nonzero;"/>
<svg
width="79"
height="79"
viewBox="0 0 79 79"
version="1.1"
xml:space="preserve"
style="clip-rule:evenodd;fill-rule:evenodd"
id="svg1"
sodipodi:docname="beat_up_jeans.svg"
inkscape:version="1.3.2 (091e20e, 2023-11-25)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:cc="http://creativecommons.org/ns#"><defs
id="defs1" /><sodipodi:namedview
id="namedview1"
pagecolor="#ffffff"
bordercolor="#000000"
borderopacity="0.25"
inkscape:showpageshadow="2"
inkscape:pageopacity="0.0"
inkscape:pagecheckerboard="0"
inkscape:deskcolor="#d1d1d1"
inkscape:zoom="5.6893064"
inkscape:cx="44.733045"
inkscape:cy="29.353315"
inkscape:window-width="1392"
inkscape:window-height="975"
inkscape:window-x="527"
inkscape:window-y="25"
inkscape:window-maximized="0"
inkscape:current-layer="svg1" />
<g
id="Color"
transform="translate(-1.1019076,3.939774)">
<path
id="path2567-7"
d="m 74.437,-2.53 c -0.079,-0.005 -0.159,10e-4 -0.242,0.02 -13.443,2.973 -35.483,0.7 -44.449,1.372 -2.161,0.163 -9.296,47.755 -26.493,68.623 -6.397,7.762 28.303,6.949 29.579,2.685 3.009,-19.447 17.513,-36.754 17.513,-36.754 0,0 1.984,20.969 -0.889,31.989 -2.282,8.758 26.706,7.748 27.244,-1.285 1.441,-24.217 2.66,-66.363 -2.263,-66.65 z m -45.99,43.11 c 2.583,0.165 7.599,7.106 2.941,10.048 -0.724,0.457 -9.57,-2.667 -9.786,-3.543 -0.05,-0.204 1.839,-3.897 2.142,-4.198 1.037,-1.249 2.817,-2.108 4.46,-2.301 0.078,-0.009 0.16,-0.011 0.243,-0.006 z"
style="fill:#6ba6ff;fill-rule:nonzero" />
</g>
<g id="Re-ink" transform="matrix(1,0,0,1,-0.311807,3.9386)">
<path id="path2567" d="M3.252,67.484C20.449,46.616 27.585,-0.975 29.746,-1.138C38.712,-1.81 60.752,0.463 74.195,-2.51C79.495,-3.682 78.164,38.019 76.7,62.62C76.163,71.653 47.173,72.663 49.456,63.905C52.328,52.885 50.345,33.415 50.345,33.415C50.345,33.415 34.099,52.598 32.832,70.17C32.511,74.609 -3.144,75.246 3.252,67.484Z" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:2.83px;"/>
<path id="path2571" d="M50.345,33.415C50.345,33.415 55.459,27.022 54.9,21.679C54.341,16.337 54.605,2.175 54.605,2.175" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:1.42px;"/>
<path id="path2573" d="M54.9,21.679L58.763,2.105" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:1.42px;"/>
<path id="path2569" d="M25.073,16.765C25.073,16.765 32.974,19.361 35.29,16.293C37.606,13.226 37.355,1.36 37.355,1.36L28.498,2.801L25.073,16.765Z" style="fill:rgb(103,103,103);fill-rule:nonzero;stroke:black;stroke-width:1.7px;"/>
<path id="path2583" d="M27.783,2.547C27.783,2.547 29.006,-0.13 30.184,-0.057C42.542,0.715 60.983,-0.21 74.27,-1.261C75.328,-1.344 75.36,1.731 74.684,1.867C64.47,3.916 27.783,2.547 27.783,2.547Z" style="fill:rgb(152,152,152);fill-rule:nonzero;"/>
<path id="path2579" d="M27.783,2.547L54.393,3.343L75.36,1.731" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:1.42px;"/>
<g
id="Re-ink"
transform="translate(-1.1019076,3.939774)">
<path
id="path2567"
d="M 3.252,67.484 C 20.449,46.616 27.585,-0.975 29.746,-1.138 38.712,-1.81 60.752,0.463 74.195,-2.51 c 5.3,-1.172 3.969,40.529 2.505,65.13 -0.537,9.033 -29.527,10.043 -27.244,1.285 2.872,-11.02 0.889,-30.49 0.889,-30.49 0,0 -16.246,19.183 -17.513,36.755 -0.321,4.439 -35.976,5.076 -29.58,-2.686 z"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:2.83px" />
<path
id="path2571"
d="m 50.345,33.415 c 0,0 5.114,-6.393 4.555,-11.736 C 54.341,16.337 54.605,2.175 54.605,2.175"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:1.42px" />
<path
id="path2573"
d="M 54.9,21.679 58.763,2.105"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:1.42px" />
<path
id="path2569"
d="m 25.073,16.765 c 0,0 7.901,2.596 10.217,-0.472 C 37.606,13.226 37.355,1.36 37.355,1.36 l -8.857,1.441 z"
style="fill:#676767;fill-rule:nonzero;stroke:#000000;stroke-width:1.7px" />
<path
id="path2583"
d="m 27.783,2.547 c 0,0 1.223,-2.677 2.401,-2.604 12.358,0.772 30.799,-0.153 44.086,-1.204 1.058,-0.083 1.09,2.992 0.414,3.128 -10.214,2.049 -46.901,0.68 -46.901,0.68 z"
style="fill:#989898;fill-rule:nonzero" />
<path
id="path2579"
d="M 27.783,2.547 54.393,3.343 75.36,1.731"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:1.42px" />
</g>
</svg>
<metadata
id="metadata1"><rdf:RDF><cc:Work
rdf:about=""><cc:license
rdf:resource="http://creativecommons.org/publicdomain/zero/1.0/" /></cc:Work><cc:License
rdf:about="http://creativecommons.org/publicdomain/zero/1.0/"><cc:permits
rdf:resource="http://creativecommons.org/ns#Reproduction" /><cc:permits
rdf:resource="http://creativecommons.org/ns#Distribution" /><cc:permits
rdf:resource="http://creativecommons.org/ns#DerivativeWorks" /></cc:License></rdf:RDF></metadata></svg>

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 3.8 KiB

Binary file not shown.

View file

@ -1,33 +1,151 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="100%" height="100%" viewBox="0 0 84 97" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;">
<g id="Re-ink" transform="matrix(1,0,0,1,3.78547,0.55964)">
<path id="path2567" d="M-1.662,72.921C14.964,51.595 22.307,3.585 24.463,3.364C33.407,2.449 56.999,4.204 70.357,0.868C75.623,-0.447 72.545,45.854 71.748,70.486C71.456,79.53 42.504,81.325 44.549,72.509C47.121,61.414 47.489,37.426 47.489,37.426C47.489,37.426 32.541,57.906 27.979,74.804C26.819,79.101 -7.846,80.853 -1.662,72.921Z" style="fill:rgb(0,51,102);fill-rule:nonzero;stroke:black;stroke-width:2.83px;"/>
<path id="path2616" d="M18.906,29.424C20.48,30.405 18.779,33.492 19.658,34.905C20.749,36.659 25.767,34.949 26.788,36.59C31.93,44.854 18.845,45.167 14.669,42.752" style="fill:rgb(204,204,204);fill-rule:nonzero;"/>
<path id="path2614" d="M41.642,42.972C38.066,44.929 34.683,42.295 31.176,42.832C28.305,43.272 30.94,53.534 36.104,50.24" style="fill:rgb(204,204,204);fill-rule:nonzero;"/>
<path id="path2571" d="M47.503,37.223C47.503,37.223 50.975,31.5 51.496,26.335C52.017,21.171 50.87,6.651 50.87,6.651" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:2.27px;"/>
<path id="path2573" d="M51.561,24.992L55.018,6.658" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:2.27px;"/>
<path id="path2612" d="M23.168,21.22C19.896,38.728 50.562,39.526 39.428,23.982C37.373,21.113 35.873,18.985 32.627,18.119" style="fill:rgb(204,204,204);fill-rule:nonzero;"/>
<path id="path2622" d="M12.345,47.392C17.748,46.58 16.622,50.31 19.401,53.601C20.805,55.265 24.103,54.558 25.256,55.729C25.593,56.071 25.433,58.581 25.231,59.043C21.862,66.743 13.152,61.118 8.29,57.589" style="fill:rgb(204,204,204);fill-rule:nonzero;"/>
<path id="path2569" d="M19.55,20.819C19.55,20.819 29.267,21.122 31.824,18.253C34.382,15.384 33.088,7.413 33.088,7.413L24.098,7.18L19.55,20.819Z" style="fill:rgb(51,51,51);fill-rule:nonzero;stroke:black;stroke-width:1.42px;"/>
<path id="path2579" d="M24.098,7.18L50.721,7.255L71.636,5.075" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:1.42px;"/>
<path id="path2598" d="M45.057,27.221C47.968,24.828 53.463,23.172 57.002,25.202" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:0.85px;"/>
<path id="path2600" d="M47.762,29.546C44.089,30.911 41.013,33.206 37.615,34.886" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:0.85px;"/>
<path id="path2602" d="M54.522,27.251C54.654,30.868 56.325,34.498 57.184,37.824" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:0.85px;"/>
<path id="path2610" d="M52.458,33.969C52.962,35.072 52.707,36.417 52.64,37.677" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:0.85px;"/>
<path id="path2618" d="M71.861,15.086C70.142,14.926 66.288,15.11 65.404,17.019C63.896,20.275 66.296,22.251 67.366,24.71C69.89,30.51 58.333,40.049 71.672,40.018" style="fill:rgb(204,204,204);fill-rule:nonzero;"/>
<path id="path2620" d="M48.563,46.565C52.2,46.201 55.352,46.027 58.154,48.118C59.621,49.214 66.25,51.916 67.957,51.011C69.012,50.452 70.942,47.794 70.91,48.987C70.568,61.851 72.809,57.084 56.995,53.842C53.905,53.208 49.445,57.527 48.404,54.902C48.404,54.902 47.935,49.272 48.563,46.565L48.563,46.565Z" style="fill:rgb(204,204,204);fill-rule:nonzero;"/>
<path id="path2630" d="M5.247,65.058C19.854,71.595 5.994,79.898 0.224,73.116" style="fill:rgb(204,204,204);fill-rule:nonzero;"/>
<path id="path2624" d="M0.326,72.638C7.274,73.785 12.92,73.195 19.256,71.559" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:0.85px;"/>
<path id="path2632" d="M70.266,70.006C56.179,61.261 55.609,65.928 53.219,76.686C59.684,78.01 69.256,75.88 70.266,70.006Z" style="fill:rgb(204,204,204);fill-rule:nonzero;"/>
<path id="path2626" d="M48.707,72.368C55.516,73.649 62.013,75.276 67.931,71.115" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:0.85px;"/>
<g id="g2657" transform="matrix(0.998587,0.0531475,-0.0531475,0.998587,-2.56451,-4.90154)">
<path id="path2604" d="M53.856,9.307C53.72,13.714 52.262,17.537 49.718,20.929" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:0.75px;"/>
<ellipse id="path2634" cx="49.529" cy="20.881" rx="0.71" ry="0.805"/>
<svg
width="79"
height="79"
viewBox="0 0 79 79"
version="1.1"
xml:space="preserve"
style="clip-rule:evenodd;fill-rule:evenodd"
id="svg1"
sodipodi:docname="blue_camo_jeans.svg"
inkscape:version="1.3.2 (091e20e, 2023-11-25)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:cc="http://creativecommons.org/ns#"><defs
id="defs1" /><sodipodi:namedview
id="namedview1"
pagecolor="#ffffff"
bordercolor="#000000"
borderopacity="0.25"
inkscape:showpageshadow="2"
inkscape:pageopacity="0.0"
inkscape:pagecheckerboard="0"
inkscape:deskcolor="#d1d1d1"
inkscape:zoom="8.5773196"
inkscape:cx="48.616587"
inkscape:cy="34.043269"
inkscape:window-width="1392"
inkscape:window-height="947"
inkscape:window-x="527"
inkscape:window-y="25"
inkscape:window-maximized="0"
inkscape:current-layer="svg1" />
<g
id="Re-ink"
transform="translate(3.786409,0.56047467)">
<path
id="path2567"
d="M -1.662,72.921 C 14.964,51.595 22.307,3.585 24.463,3.364 c 8.944,-0.915 32.536,0.84 45.894,-2.496 5.266,-1.315 2.188,44.986 1.391,69.618 -0.292,9.044 -29.244,10.839 -27.199,2.023 2.572,-11.095 2.94,-35.083 2.94,-35.083 0,0 -14.948,20.48 -19.51,37.378 -1.16,4.297 -35.825,6.049 -29.641,-1.883 z"
style="fill:#003366;fill-rule:nonzero;stroke:#000000;stroke-width:2.83px" />
<path
id="path2616"
d="m 18.906,29.424 c 1.574,0.981 -0.127,4.068 0.752,5.481 1.091,1.754 6.109,0.044 7.13,1.685 5.142,8.264 -7.943,8.577 -12.119,6.162"
style="fill:#cccccc;fill-rule:nonzero" />
<path
id="path2614"
d="m 41.642,42.972 c -3.576,1.957 -6.959,-0.677 -10.466,-0.14 -2.871,0.44 -0.236,10.702 4.928,7.408"
style="fill:#cccccc;fill-rule:nonzero" />
<path
id="path2571"
d="m 47.503,37.223 c 0,0 3.472,-5.723 3.993,-10.888 C 52.017,21.171 50.87,6.651 50.87,6.651"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:2.27px" />
<path
id="path2573"
d="M 51.561,24.992 55.018,6.658"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:2.27px" />
<path
id="path2612"
d="m 23.168,21.22 c -3.272,17.508 27.394,18.306 16.26,2.762 -2.055,-2.869 -3.555,-4.997 -6.801,-5.863"
style="fill:#cccccc;fill-rule:nonzero" />
<path
id="path2622"
d="m 12.345,47.392 c 5.403,-0.812 4.277,2.918 7.056,6.209 1.404,1.664 4.702,0.957 5.855,2.128 0.337,0.342 0.177,2.852 -0.025,3.314 -3.369,7.7 -12.079,2.075 -16.941,-1.454"
style="fill:#cccccc;fill-rule:nonzero" />
<path
id="path2569"
d="m 19.55,20.819 c 0,0 9.717,0.303 12.274,-2.566 2.558,-2.869 1.264,-10.84 1.264,-10.84 L 24.098,7.18 Z"
style="fill:#333333;fill-rule:nonzero;stroke:#000000;stroke-width:1.42px" />
<path
id="path2579"
d="M 24.098,7.18 50.721,7.255 71.636,5.075"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:1.42px" />
<path
id="path2598"
d="m 45.057,27.221 c 2.911,-2.393 8.406,-4.049 11.945,-2.019"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:0.85px" />
<path
id="path2600"
d="m 47.762,29.546 c -3.673,1.365 -6.749,3.66 -10.147,5.34"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:0.85px" />
<path
id="path2602"
d="m 54.522,27.251 c 0.132,3.617 1.803,7.247 2.662,10.573"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:0.85px" />
<path
id="path2610"
d="m 52.458,33.969 c 0.504,1.103 0.249,2.448 0.182,3.708"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:0.85px" />
<path
id="path2618"
d="m 71.861,15.086 c -1.719,-0.16 -5.573,0.024 -6.457,1.933 -1.508,3.256 0.892,5.232 1.962,7.691 2.524,5.8 -9.033,15.339 4.306,15.308"
style="fill:#cccccc;fill-rule:nonzero" />
<path
id="path2620"
d="m 48.563,46.565 c 3.637,-0.364 6.789,-0.538 9.591,1.553 1.467,1.096 8.096,3.798 9.803,2.893 1.055,-0.559 2.985,-3.217 2.953,-2.024 -0.342,12.864 1.899,8.097 -13.915,4.855 -3.09,-0.634 -7.55,3.685 -8.591,1.06 0,0 -0.469,-5.63 0.159,-8.337 z"
style="fill:#cccccc;fill-rule:nonzero" />
<path
id="path2630"
d="m 5.247,65.058 c 14.607,6.537 0.747,14.84 -5.023,8.058"
style="fill:#cccccc;fill-rule:nonzero" />
<path
id="path2624"
d="m 0.326,72.638 c 6.948,1.147 12.594,0.557 18.93,-1.079"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:0.85px" />
<path
id="path2632"
d="M 70.266,70.006 C 56.179,61.261 55.609,65.928 53.219,76.686 59.684,78.01 69.256,75.88 70.266,70.006 Z"
style="fill:#cccccc;fill-rule:nonzero" />
<path
id="path2626"
d="m 48.707,72.368 c 6.809,1.281 13.306,2.908 19.224,-1.253"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:0.85px" />
<g
id="g2657"
transform="rotate(3.0465618,90.878122,-50.668814)">
<path
id="path2604"
d="m 53.856,9.307 c -0.136,4.407 -1.594,8.23 -4.138,11.622"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:0.75px" />
<ellipse
id="path2634"
cx="49.528999"
cy="20.881001"
rx="0.70999998"
ry="0.80500001" />
</g>
<g id="g2653" transform="matrix(0.998587,0.0531475,-0.0531475,0.998587,-2.56451,-4.90154)">
<path id="path2606" d="M58.115,8.483C59.708,11.672 61.187,15.3 63.356,18.088" style="fill:none;fill-rule:nonzero;stroke:black;stroke-width:0.75px;"/>
<ellipse id="path2634-8" cx="63.403" cy="18.088" rx="0.71" ry="0.805"/>
<g
id="g2653"
transform="rotate(3.0465618,90.878122,-50.668814)">
<path
id="path2606"
d="m 58.115,8.483 c 1.593,3.189 3.072,6.817 5.241,9.605"
style="fill:none;fill-rule:nonzero;stroke:#000000;stroke-width:0.75px" />
<ellipse
id="path2634-8"
cx="63.403"
cy="18.087999"
rx="0.70999998"
ry="0.80500001" />
</g>
</g>
</svg>
<metadata
id="metadata1"><rdf:RDF><cc:Work
rdf:about=""><cc:license
rdf:resource="http://creativecommons.org/publicdomain/zero/1.0/" /></cc:Work><cc:License
rdf:about="http://creativecommons.org/publicdomain/zero/1.0/"><cc:permits
rdf:resource="http://creativecommons.org/ns#Reproduction" /><cc:permits
rdf:resource="http://creativecommons.org/ns#Distribution" /><cc:permits
rdf:resource="http://creativecommons.org/ns#DerivativeWorks" /></cc:License></rdf:RDF></metadata></svg>

Before

Width:  |  Height:  |  Size: 4.9 KiB

After

Width:  |  Height:  |  Size: 6.2 KiB

BIN
sprites/clothes/logo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

View file

@ -2,16 +2,16 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://bnkl8rujlgv0h"
path="res://.godot/imported/Checker.png-95b82ca4c05ab143e1e16c56d598421b.ctex"
uid="uid://ch1y0g1plqys6"
path="res://.godot/imported/logo.png-68ff395daf2515f85e13ba18ce4a426d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://addons/SpritesheetGenerator/Checker.png"
dest_files=["res://.godot/imported/Checker.png-95b82ca4c05ab143e1e16c56d598421b.ctex"]
source_file="res://sprites/clothes/logo.png"
dest_files=["res://.godot/imported/logo.png-68ff395daf2515f85e13ba18ce4a426d.ctex"]
[params]

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

BIN
sprites/logo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

34
sprites/logo.png.import Normal file
View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://wr3ns0ywb75q"
path="res://.godot/imported/logo.png-9048fb90decc23e071a5e31cbd95178e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/logo.png"
dest_files=["res://.godot/imported/logo.png-9048fb90decc23e071a5e31cbd95178e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

BIN
sprites/ui/greenBtn.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://clakkue2mohs4"
path="res://.godot/imported/greenBtn.png-4d4dd91a26d599b1f56f508992a67f2c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/ui/greenBtn.png"
dest_files=["res://.godot/imported/greenBtn.png-4d4dd91a26d599b1f56f508992a67f2c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

BIN
sprites/ui/redBtn.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cd8mirubbhn10"
path="res://.godot/imported/redBtn.png-e2a2e519f53fb6bff43505aa9622a1cf.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/ui/redBtn.png"
dest_files=["res://.godot/imported/redBtn.png-e2a2e519f53fb6bff43505aa9622a1cf.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.8 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d1u3w61r0uv7p"
path="res://.godot/imported/boxersOfAmericaFrame.png-305851a525e3ee9fbe3ec9956a4aa80b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/world/boxersOfAmericaFrame.png"
dest_files=["res://.godot/imported/boxersOfAmericaFrame.png-305851a525e3ee9fbe3ec9956a4aa80b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View file

Before

Width:  |  Height:  |  Size: 12 KiB

After

Width:  |  Height:  |  Size: 12 KiB

View file

@ -3,15 +3,15 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://bi7ayrxnn7hex"
path="res://.godot/imported/icrazy_frame.svg-032c353b0b85ae71d6c5843b8929a60c.ctex"
path="res://.godot/imported/icrazy_frame.svg-96baf65adc7b6794f97c6c0d94fcce08.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/clothes/icrazy_frame.svg"
dest_files=["res://.godot/imported/icrazy_frame.svg-032c353b0b85ae71d6c5843b8929a60c.ctex"]
source_file="res://sprites/world/icrazy_frame.svg"
dest_files=["res://.godot/imported/icrazy_frame.svg-96baf65adc7b6794f97c6c0d94fcce08.ctex"]
[params]