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1 changed files with 6 additions and 3 deletions
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@ -34,12 +34,14 @@ func check_for_dlc(dlc_pack):
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# Check if the DLC is actually there
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# Check if the DLC is actually there
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if load_pck == true:
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if load_pck == true:
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# Load the DLC
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# Loads the DLC
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ProjectSettings.load_resource_pack(dlc_path, false)
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ProjectSettings.load_resource_pack(dlc_path, false)
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# Locates
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var dir = Directory.new()
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var dir = Directory.new()
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dir.list_dir_begin()
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dir.list_dir_begin()
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# Lists the files in each of their respective directories
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var shirts_dir = "res://scenes/dlc/shirts/"
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var shirts_dir = "res://scenes/dlc/shirts/"
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var pants_dir = "res://scenes/dlc/pants/"
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var pants_dir = "res://scenes/dlc/pants/"
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var undies_dir = "res://scenes/dlc/undies/"
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var undies_dir = "res://scenes/dlc/undies/"
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@ -47,7 +49,8 @@ func check_for_dlc(dlc_pack):
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var dlc_pants = list_files_in_directory(pants_dir)
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var dlc_pants = list_files_in_directory(pants_dir)
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var dlc_undies = list_files_in_directory(undies_dir)
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var dlc_undies = list_files_in_directory(undies_dir)
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# Initialize and add nodes from each tab
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# Make sure each file actually exist, instance them
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# and add them to their respective tabs
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for shirt in dlc_shirts:
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for shirt in dlc_shirts:
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if dir.file_exists(shirts_dir + shirt):
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if dir.file_exists(shirts_dir + shirt):
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var init = load(shirts_dir + shirt).instance()
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var init = load(shirts_dir + shirt).instance()
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