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19 commits

Author SHA1 Message Date
Tony Bark
ed75c25fef WIP redesign
- Redesigned UI
- Imported old theme
- Switched to original character sprite
- Simplified clothes
2023-12-08 04:22:00 -05:00
Tony Bark
805cbe2738 Renamed to Dress Up Zack
- More clean up
- Folder colors
2023-12-07 19:52:22 -05:00
Tony Bark
9b849376ae Basic drag and drop functionality
Admittedly, I accidentally followed a far more simpler tutorial, but it works.
2023-12-07 07:28:32 -05:00
Tony Bark
a1bd301c95 Upgrade to Godot 4
This is the start of a major rewrite of the game, using varies add-ons whenever possible instead of reinventing the wheel. Not that it wasn't a good learning experience, but, yeah, glad Godot 4 is finally here.
2023-03-14 06:58:09 -04:00
Tony Bark
25257f722d Minor improvements, and code clean up 2021-11-06 20:08:11 -04:00
Tony Bark
e90a500858 Cleaned up code base
- Moved character variables and News API address to global GameData class
2021-06-04 11:25:35 -04:00
Tony Bark
ec79a57f96 In-game news straight from my website
This is new feature trying out JSON-RPC requests.
2021-05-31 16:56:52 -04:00
Tony Bark
9db6589717 Disable import and export on the web
- Removed Kenny Pixel as default font
2021-05-31 03:08:39 -04:00
Tony Bark
c3a79164a4 Changed license to Artistic-2.0
- Updated and simplified license headers.
2021-05-31 02:35:52 -04:00
Tony Bark
739692d970 Basic saving and loading
- You can finally save and load your different styles!
- Brand new icons from Font Awesome!
- The clear button was refreshed and replaced with the trash can. While I've never gotten complaints about the interface, this should prove to be less confusing.
- Clear button moved next to save/load.
- Introduced a basic indicator when loading and saving
- Bumped version to 1.10
2021-05-30 17:01:27 -04:00
Tony Bark
c846932fc8 Updated license headers 2021-05-09 21:18:29 -04:00
Anthony Foxclaw
89598d4da2 Added Code of Conduct based on Contributor Covenant 2020-07-19 18:56:14 -04:00
Anthony Leland
c406ed56d2
Modular character design (#12)
Legs, shirt and the head are now independent sprites that can be changed separately. New clothes can be made from a template instead of having to work within a blank space. This removes the need for extra layers and placeholders while opening the door to creating new scenes and migrating over to new styles.

This wasn't always possible until the SVG port removed the Adobe Animate dependency. The layers and placeholders were there because the original Flash game was based around a drag-and-drop design. Tony's Dress Up was initially intended to be a 1:1 port of the Flash game which is why it wasn't done sooner.

New Emoji-based shirts based on Twemoji because the idea sounded fun. Credits will eventually be added in-game but for now it's in the README. For the time being, a few of the ZC's Dress Up-era shirts have pulled because they were never properly ported over during the remaster.
2020-07-15 13:26:20 -04:00
Anthony Foxclaw
8e31326609 Added sound effects from Kenny
- Added sound effects from Kenny for when varies buttons are pressed so it's no longer a totally silent game
- Swapped old fonts for Kenny's fonts
- Renamed music directory to sounds and removed old imports
- Removed docs page
2020-06-28 13:26:28 -04:00
Anthony Foxclaw
a2b238532d Re-added more clothes
- Updated README
- Added more pants and shirts
- Added flash original flash games in new /archive directory
- Updated game theme
- Renamed CC-BY file to ASSET-LICENSE
- Resized game height to 500 pixels to closely match original
2020-06-27 18:03:54 -04:00
Anthony Foxclaw
b470b9baef Removed singleton scripts
- Got rid of pause scene
2020-06-27 15:51:57 -04:00
Anthony Foxclaw
d3b5f1fc1c TextureButton is now the root scene
- Due to resize issues with the grid container, TextureButton is now the root for all wardrobe items
- Brought back underwear, with the exception of the owo censor (for now)
- Remove clothing buttons are tied to wardrobe
- Game scene now properly references the wardrobe again
2020-06-27 12:06:53 -04:00
Anthony Foxclaw
721e2ab858 WIP decoupling clothing buttons
Couldn't think of a better title. Anyway, the current system is repeitive and redundent. While it works, it's not by means ideal. Because you have to manually write in a new condiation for every new clothing added. What makes it redundant is the fact that every clothing functions exactly the same. The only difference is in the layers it uses.
2020-06-27 11:20:12 -04:00
Anthony Foxclaw
bfd678a1de Project clean up 2020-06-21 10:36:07 -04:00
Renamed from scenes/GameScn.tscn (Browse further)