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mirror of https://github.com/tonytins/dressupzack synced 2025-05-08 06:14:48 -04:00
dressupzack/project/Zack.tscn
Anthony Wilcox 602e6b0a45 Changed window dialog types
- Changed the window dialog types to so they can be exited upon just by pressing "Ok"
- Settings shell command has been simplfied so typing "settings" will show the setting window, as oppose to the button.
- Renamed cmd_interface to shell_interface
- Tweaked the about text
2019-01-02 01:15:41 -05:00

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Text

[gd_scene load_steps=22 format=2]
[ext_resource path="res://assets/zack_base.png" type="Texture" id=1]
[ext_resource path="res://assets/eyes/eyes1.png" type="Texture" id=2]
[ext_resource path="res://assets/eyes/eyes2.png" type="Texture" id=3]
[ext_resource path="res://assets/eyes/eyes3.png" type="Texture" id=4]
[ext_resource path="res://assets/eyes/eyes4.png" type="Texture" id=5]
[ext_resource path="res://assets/eyes/eyes5.png" type="Texture" id=6]
[ext_resource path="res://assets/eyes/eyes6.png" type="Texture" id=7]
[ext_resource path="res://assets/eyes/eyes7.png" type="Texture" id=8]
[ext_resource path="res://assets/mouth/mouth.png" type="Texture" id=9]
[ext_resource path="res://assets/mouth/mouth2.png" type="Texture" id=10]
[ext_resource path="res://assets/mouth/mouth3.png" type="Texture" id=11]
[ext_resource path="res://assets/mouth/mouth4.png" type="Texture" id=12]
[ext_resource path="res://assets/mouth/mouth5.png" type="Texture" id=13]
[ext_resource path="res://assets/mouth/mouth6.png" type="Texture" id=14]
[ext_resource path="res://assets/mouth/mouth7.png" type="Texture" id=15]
[ext_resource path="res://assets/mouth/mouth8.png" type="Texture" id=16]
[ext_resource path="res://assets/mouth/mouth9.png" type="Texture" id=17]
[ext_resource path="res://assets/mouth/mouth10.png" type="Texture" id=18]
[ext_resource path="res://assets/mouth/mouth12.png" type="Texture" id=19]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 2 ), ExtResource( 2 ), ExtResource( 2 ), ExtResource( 3 ), ExtResource( 3 ), ExtResource( 4 ), ExtResource( 4 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 5 ), ExtResource( 6 ), ExtResource( 6 ), ExtResource( 7 ), ExtResource( 7 ), ExtResource( 8 ), ExtResource( 8 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]
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animations = [ {
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"loop": true,
"name": "default",
"speed": 4.0
} ]
[node name="Zack" type="Node2D"]
[node name="Base" type="Sprite" parent="." index="0"]
position = Vector2( 92.6446, 354.064 )
texture = ExtResource( 1 )
__meta__ = {
"_edit_lock_": true
}
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frames = SubResource( 1 )
animation = "default"
frame = 1
playing = true
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position = Vector2( 126.316, 257.474 )
frames = SubResource( 2 )
animation = "default"
frame = 22
playing = true