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https://github.com/tonytins/dressupzack
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- Scale window - Full body clothes - Config file for custom window size (game is tiny on my new display)
47 lines
1.1 KiB
GDScript
47 lines
1.1 KiB
GDScript
extends Node
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@onready var tops = $Tops
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@onready var bottoms = $Bottoms
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func _ready():
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var config_file = Config.debug_config()
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if !FileAccess.file_exists(config_file):
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Config.set_config()
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if FileAccess.file_exists(config_file):
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var window_height = Config.get_config("window", "height", config_file)
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var window_width = Config.get_config("window", "width", config_file)
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print_debug(window_height)
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print_debug(window_width)
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if window_height && window_width != null:
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DisplayServer.window_set_size(Vector2i(window_height, window_width))
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func _on_tops_fwd_btn_pressed():
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var current_frame = tops.frame
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tops.frame = current_frame + 1;
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func _on_tops_bck_btn_pressed():
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var current_frame = tops.frame
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tops.frame = current_frame + -1;
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func _on_bottoms_bck_btn_pressed():
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var current_frame = bottoms.frame
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bottoms.frame = current_frame + -1;
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func _on_bottoms_fwd_btn_pressed():
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var current_frame = bottoms.frame
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bottoms.frame = current_frame + 1;
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func _on_fullbody_btn_pressed():
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pass # Replace with function body.
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func _on_separate_btn_pressed():
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pass # Replace with function body.
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