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dressupzack/scripts/zack_casey.gd
Tony Bark a1bd301c95 Upgrade to Godot 4
This is the start of a major rewrite of the game, using varies add-ons whenever possible instead of reinventing the wheel. Not that it wasn't a good learning experience, but, yeah, glad Godot 4 is finally here.
2023-03-14 06:58:09 -04:00

40 lines
1.2 KiB
GDScript

# This project is licensed under the Artistic-2.0 license.
# See the LICENSE file in the project root for more information.
extends Node2D
const _TDU_VERSION = "0.2"
const _SAVE_FILE = "user://character.tdu"
@onready var blank_accessory = preload("res://sprites/clothes/blank_top.png")
@onready var base_top = preload("res://sprites/character/character_base_top.svg")
@onready var base_bottom = preload("res://sprites/character/character_base_legs.svg")
@onready var export_win = $Controls/Container/ExportWin
@onready var import_win = $Controls/Container/ImportWin
@onready var accessory = $Body/Accessory
#onready var underwear = $Undies
@onready var bottom = $Body/Legs
@onready var top = $Body/Top
# onready var eyes = $Body/Head/Eyes
# onready var mouth = $Body/Head/Mouth
func _process(delta):
if GameData.accessory != null:
accessory.texture = GameData.accessory
# if GameData.underwear != null:
# underwear.texture = GameData.underwear
if GameData.bottom != null:
bottom.texture = GameData.bottom
if GameData.top != null:
top.texture = GameData.top
func _on_clearBtn_pressed():
$Click.play()
GameData.accessory = blank_accessory
GameData.bottom = base_bottom
GameData.top = base_top