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dressupzack/project/src/Interface.gd
Anthony Wilcox c91d91c14f I christen this game a full fledged port
The static image of Zack in previous attempts at a standalone port served mostly as a placeholder because I haven't animanted a sprite with a general purpose game engine and it's designer since Game Maker 6. This was no different.

But not anymore! The eyes are animanted now and soon the mouth will be too. I know that sounds small in the grand scheme of things but that pretty much means that the design of this is identical to the original Flash version. So I can say with confidence that this pretty much counts as a full fledged port of the original. I'm so glad I never gave up on figuring out how to bring this game to a wider audience in it's entirety. Think I'll be sticking with Godot for future games now.
2019-01-02 00:23:16 -05:00

22 lines
528 B
GDScript

# Anthony Wilcox licenses this file to you under the GPL license.
# See the LICENSE file in the project root for more information.
extends Control
onready var about_win = $AboutWin
onready var credits_win = $CreditsWin
onready var settings_win = $SettingsWin
func _on_AboutBtn_pressed():
about_win.show()
func _on_CreditsBtn_pressed():
credits_win.show()
func _on_SettingsBtn_pressed():
settings_win.show()
func _on_MusicBtn_toggled(button_pressed):
if button_pressed == true:
$Music.play()
else:
$Music.stop()