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Added income frequency
- Added years and quarters to the interface - Created timer that increments the number of quarters in a year until it reaches four. After four, the quarter resets and the year increments. - Renamed TowerData to GameData
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12 changed files with 104 additions and 63 deletions
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project/src/autoload/gamedata.gd
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project/src/autoload/gamedata.gd
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extends Node
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var tower_name: String
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var budget: int = 2000000
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var year: int = 1
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var prev_quarter: int
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var quarter: int = 1
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enum GameSpeed { SLOW, MEDIUM, FAST }
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extends Node
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var tower_name: String
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var budget: int
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var prev_budget: int
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func starting_budget(lev: int):
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if lev == 3:
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budget = 5000
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elif lev == 2:
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budget = 10000
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# Default to easy mode
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else:
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budget = 20000
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