This commit is contained in:
moonheart08 2023-05-11 07:00:02 -05:00
parent 0cbb4a7c88
commit dbbef48806
2 changed files with 2 additions and 4 deletions

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@ -47,13 +47,11 @@ public sealed class EntryPoint : GameClient
var stateManager = IoCManager.Resolve<IStateManager>();
// DEVNOTE: It's recommended to look at how this works! It's for debug purposes and you probably want something prettier for the final game.
// Additionally, state manager is the primary way you'll be changing between UIScreen instances.
stateManager.RequestStateChange<DebugBuiltinConnectionScreenState>();
// DEVNOTE: Further setup...
//var client = IoCManager.Resolve<IBaseClient>();
// DEVNOTE: You might want a main menu to connect to a server, or start a singleplayer game.
// Be sure to check out StateManager for this! Below you'll find examples to start a game.
// Optionally, singleplayer also works!
// client.StartSinglePlayer();