Fix indirect memory leak of icon surface
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		|  | @ -410,6 +410,7 @@ static void SetIcon() | |||
| 	SDL_Surface *s = SDL_CreateRGBSurfaceFrom((void*)logo, 32, 32, 32, 128, | ||||
| 	                                          RMASK, GMASK, BMASK, 0); | ||||
| 	SDL_SetWindowIcon(sdl.window, s); | ||||
| 	SDL_FreeSurface(s); | ||||
| #endif // !defined(MACOSX)
 | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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