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Change 'sblaster.oplemu = default' to select 'nuked'

Nuked emulator implementation seems to be the preferred one by the most
users at the moment.
This commit is contained in:
Patryk Obara 2020-02-14 15:14:52 +01:00 committed by Patryk Obara
parent 47e3e02190
commit 6e89827d2b
2 changed files with 2 additions and 2 deletions

View file

@ -628,7 +628,7 @@ void DOSBOX_Init(void) {
Pstring = secprop->Add_string("oplemu", Property::Changeable::WhenIdle, "default");
Pstring->Set_values(oplemus);
Pstring->Set_help("Provider for the OPL emulation. 'compat' provides better quality,\n"
"'nuked' is the most accurate (but the most CPU-intensive).\n"
"'nuked' is the default and most accurate (but the most CPU-intensive).\n"
"See sblaster.oplrate as well.");
const char *oplrates[] = {"44100", "49716", "48000", "32000", "22050", "16000", "11025", "8000", 0};

View file

@ -825,7 +825,7 @@ static Handler * make_opl_handler(const std::string &oplemu, OPL_Mode mode)
if (oplemu == "nuked") {
return new NukedOPL::Handler();
}
return new DBOPL::Handler();
return new NukedOPL::Handler();
}
Module::Module(Section *configuration)