fix hangups when changing frameskip runtime
Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2578
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1 changed files with 1 additions and 2 deletions
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@ -16,7 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* $Id: render.cpp,v 1.44 2006-03-29 12:28:42 harekiet Exp $ */
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/* $Id: render.cpp,v 1.45 2006-03-29 14:17:27 qbix79 Exp $ */
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#include <sys/types.h>
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#include <dirent.h>
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@ -435,7 +435,6 @@ void RENDER_Init(Section * sec) {
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render.aspect=section->Get_bool("aspect");
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render.frameskip.max=section->Get_int("frameskip");
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render.frameskip.count=0;
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render.active=false;
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const char * scaler;std::string cline;
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if (control->cmdline->FindString("-scaler",cline,false)) {
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scaler=cline.c_str();
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