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fix hangups when changing frameskip runtime

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2578
This commit is contained in:
Peter Veenstra 2006-03-29 14:17:27 +00:00
parent 2c76e6130f
commit 7b71d46b4f

View file

@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: render.cpp,v 1.44 2006-03-29 12:28:42 harekiet Exp $ */
/* $Id: render.cpp,v 1.45 2006-03-29 14:17:27 qbix79 Exp $ */
#include <sys/types.h>
#include <dirent.h>
@ -435,7 +435,6 @@ void RENDER_Init(Section * sec) {
render.aspect=section->Get_bool("aspect");
render.frameskip.max=section->Get_int("frameskip");
render.frameskip.count=0;
render.active=false;
const char * scaler;std::string cline;
if (control->cmdline->FindString("-scaler",cline,false)) {
scaler=cline.c_str();