1
0
Fork 0

don't mess up vga registers in VGA_FillRow (Mortal Kombat Ping Pong)

Imported-from: https://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk@2513
This commit is contained in:
Sebastian Strohhäcker 2006-02-24 20:42:15 +00:00
parent da4e039021
commit bd5c4bcd84

View file

@ -16,7 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: int10_char.cpp,v 1.45 2006-02-09 11:47:57 qbix79 Exp $ */
/* $Id: int10_char.cpp,v 1.46 2006-02-24 20:42:15 c2woody Exp $ */
/* Character displaying moving functions */
@ -179,8 +179,6 @@ static INLINE void VGA_FillRow(Bit8u cleft,Bit8u cright,Bit8u row,PhysPt base,Bi
for (Bitu x=0;x<rowsize;x++) mem_writeb(dest+x,attr);
dest+=nextline;
}
IO_Write(0x3cf,0);
}
static INLINE void TEXT_FillRow(Bit8u cleft,Bit8u cright,Bit8u row,PhysPt base,Bit8u attr) {