Don't render player spawn tile
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1dd15c4c8f
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29a1a2bc7f
1 changed files with 3 additions and 3 deletions
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@ -381,11 +381,11 @@ pub fn tile_data(tile: TileType) -> TileData {
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blink: false,
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},
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TileType::Player => TileData {
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glyph: to_cp437('≡'),
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glyph: 0,
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serialized_char: 'P',
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color_fg: vga::BLACK,
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color_bg: vga::WHITE,
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blink: true,
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color_bg: vga::BLACK,
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blink: false,
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},
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TileType::Punctuation => TileData {
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glyph: to_cp437('!'),
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