Use correct type for tile glyphs
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This commit is contained in:
Alex Page 2022-02-02 17:21:37 -05:00
parent 9d911d8c72
commit c0ce37aa38

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@ -4,7 +4,7 @@ use crate::graphics::vga_color as vga;
#[derive(PartialEq, Copy, Clone)]
pub struct TileData {
pub glyph: u16,
pub glyph: FontCharType,
pub color_fg: (u8, u8, u8),
pub color_bg: (u8, u8, u8),
pub serialized_char: char,