Compare commits

...

2 commits

Author SHA1 Message Date
38d3333635 Implement whipping blocks and trees
All checks were successful
continuous-integration/drone/push Build is passing
continuous-integration/drone Build is passing
2022-02-10 17:40:00 -05:00
36d109654c Add more one-time flashing messages 2022-02-09 21:28:15 -05:00
11 changed files with 209 additions and 56 deletions

View file

@ -13,3 +13,5 @@ pub const MAP_SIZE: usize = MAP_WIDTH * MAP_HEIGHT;
pub const MAP_X: usize = 1;
pub const MAP_Y: usize = 1;
pub const BASE_WHIP_POWER: u32 = 2;

View file

@ -1,4 +1,4 @@
use crate::constants::{SIDEBAR_POS_X, SIDEBAR_POS_Y};
use crate::constants::*;
use crate::graphics::vga_color as vga;
use crate::resources::Resources;
use bracket_lib::prelude::*;
@ -48,7 +48,15 @@ pub fn draw(resources: &Resources, bterm: &mut BTerm) {
let stats = &resources.stats;
bterm.print_centered_at(SIDEBAR_POS_X + 6, SIDEBAR_POS_Y + 1, stats.score * 10);
bterm.print_centered_at(SIDEBAR_POS_X + 6, SIDEBAR_POS_Y + 7, stats.gems);
bterm.print_centered_at(SIDEBAR_POS_X + 6, SIDEBAR_POS_Y + 10, stats.whips);
bterm.print_centered_at(
SIDEBAR_POS_X + 6,
SIDEBAR_POS_Y + 10,
if stats.whip_power <= BASE_WHIP_POWER {
stats.whips.to_string()
} else {
format!("{}+{}", stats.whips, stats.whip_power - BASE_WHIP_POWER)
},
);
bterm.print_centered_at(SIDEBAR_POS_X + 6, SIDEBAR_POS_Y + 13, stats.teleports);
bterm.print_centered_at(SIDEBAR_POS_X + 6, SIDEBAR_POS_Y + 16, stats.keys);

View file

@ -25,6 +25,9 @@ pub fn handle_intent(bterm: &mut BTerm, _world: &mut World, resources: &mut Reso
FlashingMessageIntent::Save => todo!(),
FlashingMessageIntent::Restore => todo!(),
FlashingMessageIntent::Restart => todo!(),
&FlashingMessageIntent::NextLevel => {
resources.should_advance_level = true;
}
}
}
}

View file

@ -5,7 +5,12 @@ use bracket_lib::prelude::*;
use hecs::{Entity, With, Without, World};
use crate::{
components::monster::*, components::*, constants::*, resources::*, systems, tile_data::TileType,
components::monster::*,
components::*,
constants::*,
resources::{flashing_message::FlashingMessageIntent, *},
systems,
tile_data::TileType,
};
pub fn try_move(delta_x: i32, delta_y: i32, world: &mut World, resources: &mut Resources) {
@ -60,6 +65,12 @@ pub fn try_move(delta_x: i32, delta_y: i32, world: &mut World, resources: &mut R
} else if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
if !resources.message_shown.touched_boundary {
resources.flashing_message = Some(FlashingMessage::from(
"An Electrified Wall blocks your way.",
));
resources.message_shown.touched_boundary = true;
}
let static_sound = sound_effects.get_new_static_effect(sound_output);
sound_output.play_sound(static_sound);
}
@ -78,16 +89,45 @@ fn try_step(point: Point, _world: &World, resources: &mut Resources) -> bool {
crate::tile_data::TileType::Floor
| crate::tile_data::TileType::Slow
| crate::tile_data::TileType::Medium
| crate::tile_data::TileType::Fast => true,
crate::tile_data::TileType::Block | crate::tile_data::TileType::Wall => {
| crate::tile_data::TileType::Fast
| crate::tile_data::TileType::Player => true,
crate::tile_data::TileType::Block => {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.blocked.clone());
}
if !resources.message_shown.touched_boundary {
resources.flashing_message = Some(FlashingMessage::from(
"An Electrified Wall blocks your way.",
));
resources.message_shown.touched_boundary = true;
}
if resources.stats.score > 2 {
resources.stats.take_score(2);
}
false
}
crate::tile_data::TileType::Wall => {
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.blocked.clone());
}
if !resources.message_shown.touched_boundary {
resources.flashing_message =
Some(FlashingMessage::from("A Solid Wall blocks your way."));
resources.message_shown.touched_boundary = true;
}
if resources.stats.score > 2 {
resources.stats.take_score(2);
}
false
}
crate::tile_data::TileType::Whip => {
@ -96,13 +136,27 @@ fn try_step(point: Point, _world: &World, resources: &mut Resources) -> bool {
{
sound_output.play_sound(sound_effects.grab.clone());
}
if !resources.message_shown.whip {
resources.flashing_message = Some(FlashingMessage::from("You found a Whip."));
resources.message_shown.whip = true;
}
resources.stats.give_whips(1);
resources.stats.add_score(1);
resources.map.set_tile_at(point, TileType::Floor);
true
}
crate::tile_data::TileType::Stairs => {
resources.should_advance_level = true;
if !resources.message_shown.stairs {
resources.flashing_message = Some(FlashingMessage::new(
"Stairs take you to the next lower level.",
Some(FlashingMessageIntent::NextLevel),
));
resources.message_shown.stairs = true;
} else {
resources.should_advance_level = true;
}
true
}
crate::tile_data::TileType::Chest => todo!(),
@ -130,6 +184,14 @@ fn try_step(point: Point, _world: &World, resources: &mut Resources) -> bool {
{
sound_output.play_sound(sound_effects.grab.clone());
}
if !resources.message_shown.gem {
resources.flashing_message = Some(FlashingMessage::from(
"Gems give you both points and strength.",
));
resources.message_shown.gem = true;
}
resources.stats.give_gems(1);
resources.stats.add_score(1);
resources.map.set_tile_at(point, TileType::Floor);
@ -142,6 +204,13 @@ fn try_step(point: Point, _world: &World, resources: &mut Resources) -> bool {
{
sound_output.play_sound(sound_effects.grab.clone());
}
if !resources.message_shown.teleport_scroll {
resources.flashing_message =
Some(FlashingMessage::from("You found a Teleport scroll."));
resources.message_shown.teleport_scroll = true;
}
resources.stats.give_teleports(1);
resources.stats.add_score(1);
resources.map.set_tile_at(point, TileType::Floor);
@ -199,7 +268,6 @@ fn try_step(point: Point, _world: &World, resources: &mut Resources) -> bool {
crate::tile_data::TileType::Trap11 => todo!(),
crate::tile_data::TileType::Trap12 => todo!(),
crate::tile_data::TileType::Trap13 => todo!(),
crate::tile_data::TileType::Player => true,
crate::tile_data::TileType::Punctuation => todo!(),
crate::tile_data::TileType::Letter(_) => todo!(),
}

View file

@ -1,5 +1,14 @@
use crate::constants::*;
pub enum Difficulty {
Novice,
Experienced,
Advanced,
Secret,
}
#[derive(Debug, Eq, PartialEq, Copy, Clone, Hash)]
pub struct Difficulty {
pub struct DifficultySettings {
pub value: u32,
pub starting_gems: u32,
pub starting_whips: u32,
@ -8,38 +17,49 @@ pub struct Difficulty {
pub starting_whip_power: u32,
}
pub const SECRET: Difficulty = Difficulty {
impl From<&Difficulty> for DifficultySettings {
fn from(difficulty: &Difficulty) -> Self {
match difficulty {
Difficulty::Novice => NOVICE,
Difficulty::Experienced => EXPERIENCED,
Difficulty::Advanced => ADVANCED,
Difficulty::Secret => SECRET,
}
}
}
const SECRET: DifficultySettings = DifficultySettings {
value: 9,
starting_gems: 250,
starting_whips: 100,
starting_teleports: 50,
starting_keys: 1,
starting_whip_power: 3,
starting_whip_power: BASE_WHIP_POWER + 1,
};
pub const NOVICE: Difficulty = Difficulty {
const NOVICE: DifficultySettings = DifficultySettings {
value: 8,
starting_gems: 20,
starting_whips: 10,
starting_teleports: 0,
starting_keys: 0,
starting_whip_power: 0,
starting_whip_power: BASE_WHIP_POWER,
};
pub const EXPERIENCED: Difficulty = Difficulty {
const EXPERIENCED: DifficultySettings = DifficultySettings {
value: 5,
starting_gems: 15,
starting_whips: 0,
starting_teleports: 0,
starting_keys: 0,
starting_whip_power: 0,
starting_whip_power: BASE_WHIP_POWER,
};
pub const ADVANCED: Difficulty = Difficulty {
const ADVANCED: DifficultySettings = DifficultySettings {
value: 2,
starting_gems: 10,
starting_whips: 0,
starting_teleports: 0,
starting_keys: 0,
starting_whip_power: 0,
starting_whip_power: BASE_WHIP_POWER,
};

View file

@ -9,6 +9,7 @@ pub enum FlashingMessageIntent {
Save,
Restore,
Restart,
NextLevel,
}
pub struct FlashingMessage {

View file

@ -1,5 +1,24 @@
#[derive(Debug, Default)]
pub struct MessageShown {
pub touched_boundary: bool,
pub slow_time: bool,
pub speed_time: bool,
pub whip: bool,
pub gem: bool,
pub teleport_scroll: bool,
pub stairs: bool,
}
impl MessageShown {
pub fn all_shown() -> Self {
MessageShown {
touched_boundary: true,
slow_time: true,
speed_time: true,
whip: true,
gem: true,
teleport_scroll: true,
stairs: true,
}
}
}

View file

@ -9,10 +9,10 @@ pub mod stats;
use bracket_lib::prelude::*;
pub use clock::{Clock, StopClock};
pub use difficulty::Difficulty;
pub use difficulty::DifficultySettings;
pub use flashing_message::FlashingMessage;
pub use map::Map;
use message_shown::MessageShown;
pub use message_shown::MessageShown;
pub use sound_effects::SoundEffects;
pub use sound_output::SoundOutput;
pub use stats::Stats;
@ -25,7 +25,7 @@ pub struct Resources {
pub clock: Clock,
pub stop_clock: bool,
pub map: Map,
pub selected_difficulty: Option<Difficulty>,
pub difficulty: Option<DifficultySettings>,
pub sound_effects: Option<SoundEffects>,
pub sound_output: Option<SoundOutput>,
pub flashing_message: Option<FlashingMessage>,

View file

@ -34,7 +34,8 @@ pub struct SoundEffects {
pub blocked: SoundSamples,
pub whipping: SoundSamples,
pub whipping_hit: SoundSamples,
pub whipping_hit_end: SoundSamples,
pub whipping_hit_enemy: SoundSamples,
pub whipping_hit_block: SoundSamples,
pub slow_hit: SoundSamples,
pub medium_hit: SoundSamples,
pub fast_hit: SoundSamples,
@ -121,23 +122,27 @@ impl SoundEffects {
}],
}),
whipping_hit: sound_output.render_sound_effect(&SoundEffect {
sounds: vec![
Sound {
sound_type: SoundType::Tone(400),
duration: Duration::from_millis(20),
},
Sound {
sound_type: SoundType::Tone(90),
duration: Duration::from_secs(3),
},
],
sounds: vec![Sound {
sound_type: SoundType::Tone(90),
duration: Duration::from_secs(3),
}],
}),
whipping_hit_end: sound_output.render_sound_effect(&SoundEffect {
whipping_hit_enemy: sound_output.render_sound_effect(&SoundEffect {
sounds: vec![Sound {
sound_type: SoundType::Tone(400),
duration: Duration::from_millis(20),
}],
}),
whipping_hit_block: sound_output.render_sound_effect(&SoundEffect {
sounds: (20..=5700)
.rev()
.step_by(100)
.map(|x| Sound {
sound_type: SoundType::Noise(0, x),
duration: Duration::from_millis(18),
})
.collect(),
}),
slow_hit: sound_output.render_sound_effect(&SoundEffect {
sounds: vec![Sound {
sound_type: SoundType::Tone(400),

View file

@ -1,10 +1,10 @@
use instant::Instant;
use crate::resources::clock::Clock;
use crate::resources::difficulty::*;
use crate::resources::flashing_message::{FlashingMessage, FlashingMessageIntent};
use crate::resources::sound_effects::SoundEffects;
use crate::resources::stats::Stats;
use crate::resources::{difficulty::*, MessageShown};
use crate::resources::{Map, Resources, SoundOutput};
use crate::{graphics, input, levels, systems};
use bracket_lib::prelude::*;
@ -43,7 +43,8 @@ impl State {
}
let starting_level = 0;
let selected_difficulty = SECRET;
let selected_difficulty = Difficulty::Secret;
let difficulty_settings = DifficultySettings::from(&selected_difficulty);
let mut world = World::new();
@ -56,11 +57,11 @@ impl State {
player_input: None,
stats: Stats {
score: 0,
gems: selected_difficulty.starting_gems,
whips: selected_difficulty.starting_whips,
whip_power: selected_difficulty.starting_whip_power,
teleports: selected_difficulty.starting_teleports,
keys: selected_difficulty.starting_keys,
gems: difficulty_settings.starting_gems,
whips: difficulty_settings.starting_whips,
whip_power: difficulty_settings.starting_whip_power,
teleports: difficulty_settings.starting_teleports,
keys: difficulty_settings.starting_keys,
},
clock: Clock {
last_ticked: Instant::now(),
@ -71,12 +72,15 @@ impl State {
map,
sound_effects,
sound_output,
selected_difficulty: Some(selected_difficulty),
difficulty: Some(difficulty_settings),
flashing_message: Some(FlashingMessage::new(
"Press any key to begin this level.",
Some(FlashingMessageIntent::Start),
)),
message_shown: Default::default(),
message_shown: match selected_difficulty {
Difficulty::Novice | Difficulty::Experienced => Default::default(),
_ => MessageShown::all_shown(),
},
should_advance_level: false,
speed_time_ticks: 0,
slow_time_ticks: 0,
@ -92,9 +96,6 @@ impl State {
self.resources.map = Map::from(levels::get_level(self.resources.level_number));
self.resources.map.spawn_entities(&mut self.world);
self.resources.flashing_message =
Some(FlashingMessage::from("Press any key to begin this level."));
self.resources.should_advance_level = false;
}
}

View file

@ -7,6 +7,7 @@ use hecs::{Entity, World};
use crate::{
components::{monster::damage_for_kind, Monster, Position, WantsToWhip},
resources::Resources,
tile_data::TileType,
};
pub fn run(world: &mut World, resources: &mut Resources) {
@ -73,23 +74,15 @@ pub fn run(world: &mut World, resources: &mut Resources) {
resources.stats.add_score(damage_for_kind(monster.kind));
to_kill.push(e);
resources.map.clear_tile_content_at(dest);
if let Some(sound) = &mut wants_to_whip.sound {
sound.control::<oddio::Stop<_>, _>().stop();
}
if wants_to_whip.frame == 7 {
wants_to_whip.sound = None;
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.whipping_hit_end.clone());
}
} else if let (Some(sound_effects), Some(sound_output)) =
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
wants_to_whip.sound =
Some(sound_output.play_sound(sound_effects.whipping_hit.clone()));
sound_output.play_sound(sound_effects.whipping_hit_enemy.clone());
}
switch_to_hit_sound(resources, wants_to_whip);
}
} else {
hit_tile(resources, wants_to_whip, dest);
}
}
@ -115,3 +108,36 @@ pub fn run(world: &mut World, resources: &mut Resources) {
let _ = world.remove_one::<WantsToWhip>(e);
}
}
fn hit_tile(resources: &mut Resources, wants_to_whip: &mut WantsToWhip, location: Point) {
let tile = resources.map.get_tile_at(location);
match tile {
TileType::Block | TileType::Tree => {
let mut rng = RandomNumberGenerator::new();
if (rng.range(0, 7) as u32) < resources.stats.whip_power {
resources.map.set_tile_at(location, TileType::Floor);
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
sound_output.play_sound(sound_effects.whipping_hit_block.clone());
}
switch_to_hit_sound(resources, wants_to_whip);
}
}
TileType::Forest => todo!(),
_ => (),
}
}
fn switch_to_hit_sound(resources: &mut Resources, wants_to_whip: &mut WantsToWhip) {
if let Some(sound) = &mut wants_to_whip.sound {
sound.control::<oddio::Stop<_>, _>().stop();
}
if let (Some(sound_effects), Some(sound_output)) =
(&mut resources.sound_effects, &mut resources.sound_output)
{
wants_to_whip.sound = Some(sound_output.play_sound(sound_effects.whipping_hit.clone()));
}
}