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# Dress Up Zack
![Screenshot](./screenshot.png)
Dress Up Zack is a port of my first (and only) Flash game series, ZC's Dress Up that was developed back in 2007. Both this and the originals are heavily inspired by The Sims 2: Body Shop in their own unique ways.
## 🗓️ Update Cycle
| Type | Frequency | Notes |
| ------------ | -------------------- | ---------------------------------------- |
| Minor Update | Every 36 months | Small enhancements, non-breaking changes |
| Patch Update | Monthly or as needed | Bug fixes, security updates |
| Major Update | As needed | Engine upgrades, major refactors |
## 🎮 Relaxation Practices
* 20% creative/recovery space built into development
* Mandatory cooldowns after major launches (minimum 1 week)
* Crisis Mode Activates if:
* Critical vulnerabilities
* Framework-breaking issue
## 🛡️ Support
* [ ] Active Support
* [x] Limited Support (Security patches only)
* [ ] Maintenance Mode (Dependency-only updates)
* [ ] Archived (No active work planned)
## License
I license the source code of this game under both the [GNU General Public License, version 2.0](./LICENSE) or the [European Union Public License](./LICENSE_EUPL), ensuring it remains free to use, modify, and distribute under their terms. All assets, including the Flash games, are dedicated to the public domain under the [CC0 1.0 Universal Deed](./ASSET_LICENSE), allowing for unrestricted use, adaptation, and sharing.