mirror of
https://github.com/tonytins/dressupzack
synced 2025-12-16 12:14:43 -05:00
Revised project description for conciseness, updated engine version to Godot 4.5, simplified support model, improved installation instructions, and clarified licensing information.
37 lines
1.4 KiB
Markdown
37 lines
1.4 KiB
Markdown
# Dress Up Zack
|
|
|
|

|
|
|
|
Dress Up Zack is a port of my first (and only) Flash game series developed back in 2007 and was heavily inspired by The Sims 2: Body Shop. This new version keeps the same assets while streamlining the gameplay.
|
|
|
|
## 🏗️ Built With
|
|
|
|
- [Godot 4.5](https://godotengine.org/)
|
|
|
|
## 📅 Support Model
|
|
|
|
| Patch Type | Timeline |
|
|
| -------------------- | ------------------------- |
|
|
| Critical Hotfixes | 1-2 weeks after discovery |
|
|
| Minor Bugfix Patches | Monthly or as needed |
|
|
| Content Updates | 6-12 months |
|
|
| Engine Compatibility | As needed |
|
|
|
|
## 🛠️ Installation
|
|
|
|
Instructions for installing or running the project locally:
|
|
|
|
```shell
|
|
# Clone this repository
|
|
git clone https://github.com/tonytins/dressupzack.git
|
|
```
|
|
|
|
## 🔍 Reporting Issues
|
|
|
|
Found a bug or have feedback? Open an [Issue](https://github.com/tonytins/dressupzack/issues) and use the appropriate template.
|
|
|
|
## 📜 License
|
|
|
|
I license the source code of this game under both the [GNU General Public License, version 2.0](./LICENSE) or the [European Union Public License](./LICENSE_EUPL), ensuring it remains free to use, modify, and distribute under their terms.
|
|
|
|
All assets, including the Flash games, are dedicated to the public domain under the [CC0 1.0 Universal Deed](./ASSET_LICENSE), allowing for unrestricted use, adaptation, and sharing.
|