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Anthony Wilcox bb7d4c2d2c
Switch to C# (#8)
I learned C# primarily for game development but held off switching to it on Godot 3 because it was still rough around edges - crashed way too many times. It seems to be working as it should as of 3.1.1 and that's why I'm rewriting all the GDScript portions in C# as much as possible.

However, this does make it incompatible with the Steam version, as of this writing, until the Godot devs decide how they want to publish it in future updates.
2019-06-11 01:30:02 -04:00
assets SVG remaster, part 1 (#5) 2019-05-05 14:37:08 -04:00
project Switch to C# (#8) 2019-06-11 01:30:02 -04:00
publishing Rewrote README 2019-01-04 06:23:53 -05:00
.gitattributes Initial commit 2018-12-30 05:37:55 -05:00
.gitignore Switch to C# (#8) 2019-06-11 01:30:02 -04:00
CC-BY Added Creative Commons license 2018-12-30 22:45:53 -05:00
LICENSE Initial commit 2018-12-30 05:37:55 -05:00
README.md Switch to C# (#8) 2019-06-11 01:30:02 -04:00
screenshot.gif 5 columns of shirts instead of 6 2019-01-07 08:16:02 -05:00

Nathan's Dress Up

ko-fi

Nathan's Dress Up is a open source dress up game. It's a remake of my original Flash game, ZC's Dress Up.

Prerequisites

Built and tested on Godot 3.1.1 from Windows 10 1903 with Visual Studio Build Tools 2017

Screenshot