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dressupzack/project
Anthony Wilcox bb7d4c2d2c
Switch to C# (#8)
I learned C# primarily for game development but held off switching to it on Godot 3 because it was still rough around edges - crashed way too many times. It seems to be working as it should as of 3.1.1 and that's why I'm rewriting all the GDScript portions in C# as much as possible.

However, this does make it incompatible with the Steam version, as of this writing, until the Godot devs decide how they want to publish it in future updates.
2019-06-11 01:30:02 -04:00
..
fonts Properly reference GameKit 2019-05-06 14:59:49 -04:00
lang SVG remaster, part 1 (#5) 2019-05-05 14:37:08 -04:00
music Properly reference GameKit 2019-05-06 14:59:49 -04:00
Properties Switch to C# (#8) 2019-06-11 01:30:02 -04:00
scn Switch to C# (#8) 2019-06-11 01:30:02 -04:00
sprites Removed Beyond outfit 2019-06-08 17:09:19 -04:00
src Switch to C# (#8) 2019-06-11 01:30:02 -04:00
styles Properly reference GameKit 2019-05-06 14:59:49 -04:00
.editorconfig Switch to C# (#8) 2019-06-11 01:30:02 -04:00
default_env.tres SVG remaster, part 1 (#5) 2019-05-05 14:37:08 -04:00
icon.ico Moved sources to /project directory 2019-01-01 08:48:36 -05:00
icon.png Properly reference GameKit 2019-05-06 14:59:49 -04:00
icon.png.import Project upgrade 2019-03-20 01:12:50 -04:00
icon.svg Properly reference GameKit 2019-05-06 14:59:49 -04:00
icon.svg.import Properly reference GameKit 2019-05-06 14:59:49 -04:00
Nathan's Dress Up.csproj Switch to C# (#8) 2019-06-11 01:30:02 -04:00
Nathan's Dress Up.sln Switch to C# (#8) 2019-06-11 01:30:02 -04:00
packages.config Switch to C# (#8) 2019-06-11 01:30:02 -04:00
project.godot Switch to C# (#8) 2019-06-11 01:30:02 -04:00
project.licenseheader Switch to C# (#8) 2019-06-11 01:30:02 -04:00