Adds a `--disable-opus-cdda` flag that explicitly disables support
for Ogg Opus CDDA tracks and in turn avoid the need for the Opus package
dependencies such as the opusfile, opus, and ogg libraries.
This feature does not alter the default operation of ./configure, which
is to enable Opus CDDA support and quit if the Opus dependency package,
opusfile, is not found. The user can then choose to either a) install
the package or b) explicitly disable Opus support.
This commit also includes:
- fixes for a double-free in the MP3 close routine that
was discovered during testing
- a message if a CD audio track cannot be added during CDROM
mounting (such as attempting to use Opus tracks when the binary
does not support them).
- the --disable-opus-cdda flag in our config heavy workflow
Coverity finds use after free on value pointed by sample_list, but fails
to detect, that this is a global variable, that is being updated by
Sound_FreeSample before freeing any memory.
This code is obviously written with the purpose of freeing whole list,
so there's nothing unexpected here - this is definitely a false
positive finding.
We could mark this issue as false-positive in Coverity, but I think it's
better to avoid tripping it in the first place.
The eliminated code removes the (ch == 1) branch, which is scoped
within this if condition: `if (rtype == 2 && ch != 1)`, therefore
the (ch == 1) branch will never be taken.
In the call to decode_residue:
decode_residue(f, residue_buffers, ch, n2, r, do_not_decode);
The channel count is previously intialized as zero and incremented
based on a for-loop (f->channels) plus a conditional,
if (map->chan[j].mux == i). If this doesn't happen then 'ch'
remains zero.
Once inside decode_residue(..), the code has three branches based
on channel count: stereo (ch == 2), mono (ch == 1), and then the
exception if it's neither of those (simple 'else'). It's in here
where a zero-valued 'ch' can be used as the denominator in these
calculations:
int c_inter = z % ch
p_inter = z/ch;
Obviously this 'else' branch is meant for channel counts greater
than two an not for zero channels; so this change simply makes
that branch only valid if (ch > 2).
- Removes extraneous (and unused) includes
- Cleans up many compiler warnings
- Fixes SDL include statements (using proper `#include <file.h>` directives
given the prior `#include "file.h"` directives should only be used when
including a projects' own header files instead of -Ipath-provided system
headers)
- Eliminates extraneous codecs
Many of these were made after building SDL_Sound under various compilers
and operating systems and hitting various issues. It currently builds
clean without errors or warnings on all our workflow compilers and
versions.