Commit graph

20 commits

Author SHA1 Message Date
d9606e8b87 Switch from specs to hecs
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2022-02-03 00:07:12 -05:00
9d911d8c72 Heavily reorganize code 2022-02-02 17:08:23 -05:00
82c4358ac7 Allow monsters to break blocks
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2022-02-01 03:01:21 -05:00
b62f2759de Add score for touching/whipping monsters 2022-02-01 02:56:45 -05:00
b2672904c8 Add monster impact sfx 2022-02-01 02:54:08 -05:00
73aa491d24 Fix monster/player collision issues 2022-02-01 02:53:00 -05:00
e5d820eded Abandon map_indexing_system
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2022-01-31 19:10:24 -05:00
1c54755039 Skip out-of-bounds whip frames 2022-01-31 18:49:59 -05:00
770793ea68 Ensure hit beep on last frame of whip 2022-01-31 18:15:04 -05:00
784e205357 Implement whipping
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2022-01-30 17:06:27 -05:00
1dd15c4c8f Fill in data about each tile type
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2022-01-29 05:28:06 -05:00
b417c53a01 Add method to remove gems with bounds check 2022-01-29 01:55:06 -05:00
8e80ff3639 Implement and use map indexing system
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2022-01-28 03:05:56 -05:00
6ce6470236 Move map and sound stuff to resources module 2022-01-27 02:04:18 -05:00
e90a10262b Add player-on-monster collision 2022-01-26 18:44:36 -05:00
0de96c7593 Track players and monsters as tiles for collision 2022-01-26 17:42:20 -05:00
9ad3d9de0b Add breakable walls and monster collision with them 2022-01-26 16:06:27 -05:00
c2db40dd6b Delete leftover LeftMover from tutorial 2022-01-26 04:16:02 -05:00
4696b53f90 Add first draft of monsters 2022-01-26 04:09:19 -05:00
8bdc8e31d6 Sort ECS stuff into modules 2022-01-26 00:57:46 -05:00