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d9606e8b87
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Switch from specs to hecs
continuous-integration/drone/push Build is passing
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2022-02-03 00:07:12 -05:00 |
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9d911d8c72
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Heavily reorganize code
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2022-02-02 17:08:23 -05:00 |
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82c4358ac7
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Allow monsters to break blocks
continuous-integration/drone/push Build is passing
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2022-02-01 03:01:21 -05:00 |
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b62f2759de
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Add score for touching/whipping monsters
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2022-02-01 02:56:45 -05:00 |
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b2672904c8
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Add monster impact sfx
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2022-02-01 02:54:08 -05:00 |
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73aa491d24
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Fix monster/player collision issues
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2022-02-01 02:53:00 -05:00 |
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e5d820eded
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Abandon map_indexing_system
continuous-integration/drone/push Build is passing
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2022-01-31 19:10:24 -05:00 |
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1c54755039
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Skip out-of-bounds whip frames
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2022-01-31 18:49:59 -05:00 |
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770793ea68
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Ensure hit beep on last frame of whip
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2022-01-31 18:15:04 -05:00 |
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784e205357
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Implement whipping
continuous-integration/drone/push Build is passing
continuous-integration/drone/tag Build is passing
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2022-01-30 17:06:27 -05:00 |
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1dd15c4c8f
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Fill in data about each tile type
continuous-integration/drone/push Build is passing
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2022-01-29 05:28:06 -05:00 |
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b417c53a01
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Add method to remove gems with bounds check
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2022-01-29 01:55:06 -05:00 |
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8e80ff3639
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Implement and use map indexing system
continuous-integration/drone/push Build is passing
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2022-01-28 03:05:56 -05:00 |
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6ce6470236
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Move map and sound stuff to resources module
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2022-01-27 02:04:18 -05:00 |
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e90a10262b
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Add player-on-monster collision
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2022-01-26 18:44:36 -05:00 |
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0de96c7593
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Track players and monsters as tiles for collision
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2022-01-26 17:42:20 -05:00 |
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9ad3d9de0b
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Add breakable walls and monster collision with them
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2022-01-26 16:06:27 -05:00 |
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c2db40dd6b
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Delete leftover LeftMover from tutorial
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2022-01-26 04:16:02 -05:00 |
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4696b53f90
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Add first draft of monsters
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2022-01-26 04:09:19 -05:00 |
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8bdc8e31d6
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Sort ECS stuff into modules
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2022-01-26 00:57:46 -05:00 |
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