Commit graph

11 commits

Author SHA1 Message Date
f298ca909c Forward progress on joining sessions. Pre-game lobby created. 2020-06-28 20:51:27 -05:00
f9a788d7db Merge pull request 'Project reorganization' (#9) from tonytins/PoloTins:project/reorganization into master
Reviewed-on: #9
2020-06-28 20:19:59 -04:00
Anthony Foxclaw
dbac16804c Project reorganization
Reorganized the project so it's a little less all over the place. For example, world scenes are now in scenes/world. I also moved all scripts to the script directory.
2020-06-28 14:58:49 -04:00
aa9a5c824c Merge pull request 'Decoupled player and background scenes' (#2) from tonytins/PoloGD:master into master
Reviewed-on: drraccoon/Polo-Godot#2

Looks great. I was meaning to do this but it was low priority for myself. Though this eliminates the need to do that now.

Thanks!
2020-06-26 18:32:24 -04:00
Anthony Foxclaw
6ce7d58163 Decoupled player and background scenes
- The player has been decoupled from the world scene and made it's own separate scene that can now be instanced.
- The parallax backgrounds that were apart of the player are also decoupled from the player and made independent each other.

Despite these recent changes, the game continues to function as if it did before the decoupling.
2020-06-26 18:28:15 -04:00
e9d4432937 Refined "print" for better feedback. Host port and player count fields properly pass data now to host function. 2020-06-26 14:35:54 -05:00
014c841ac9 Resolved a missing parameter in func host_game for port 2020-06-26 13:14:09 -05:00
b674ef3ff4 Small UI tweaks 2020-06-26 13:08:08 -05:00
068753a961 Inital commit 2020-06-26 12:26:11 -05:00
22733e2780 Upload files to '' 2020-06-26 13:15:57 -04:00
7a54c85371 Initial commit 2020-06-26 12:35:54 -04:00