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e5d820eded
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Abandon map_indexing_system
continuous-integration/drone/push Build is passing
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2022-01-31 19:10:24 -05:00 |
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1c54755039
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Skip out-of-bounds whip frames
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2022-01-31 18:49:59 -05:00 |
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770793ea68
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Ensure hit beep on last frame of whip
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2022-01-31 18:15:04 -05:00 |
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9219b6c475
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Use FunDSP crate for beepboops
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2022-01-31 18:10:39 -05:00 |
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784e205357
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Implement whipping
continuous-integration/drone/push Build is passing
continuous-integration/drone/tag Build is passing
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2022-01-30 17:06:27 -05:00 |
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2be2b357ad
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Add difficulties
continuous-integration/drone/push Build is passing
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2022-01-30 03:56:34 -05:00 |
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1628abea0e
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Remove unnecessary blink field from TileData
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2022-01-30 03:55:59 -05:00 |
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3da6f63b8e
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Randomize gem color
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2022-01-30 01:01:51 -05:00 |
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576bd76bd6
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Render letter tiles as uppercase
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2022-01-29 21:55:15 -05:00 |
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62905dc330
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Implement randomized levels
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2022-01-29 21:53:01 -05:00 |
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29a1a2bc7f
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Don't render player spawn tile
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2022-01-29 21:51:12 -05:00 |
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1dd15c4c8f
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Fill in data about each tile type
continuous-integration/drone/push Build is passing
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2022-01-29 05:28:06 -05:00 |
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b417c53a01
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Add method to remove gems with bounds check
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2022-01-29 01:55:06 -05:00 |
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67d6396e60
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Update README
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2022-01-29 01:02:33 -05:00 |
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8e80ff3639
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Implement and use map indexing system
continuous-integration/drone/push Build is passing
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2022-01-28 03:05:56 -05:00 |
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1918f2436a
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License and readme
continuous-integration/drone/push Build is passing
continuous-integration/drone/tag Build is passing
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2022-01-27 21:34:14 -05:00 |
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b56c15fbe0
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Add icon to Windows build when cross-compiling
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2022-01-27 21:34:05 -05:00 |
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24e020be36
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Move executables to project root before uploading to gitea
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2022-01-27 19:51:05 -05:00 |
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88a7fa7464
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Add checksums to CI releases
continuous-integration/drone/tag Build is passing
continuous-integration/drone/push Build is passing
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2022-01-27 19:32:29 -05:00 |
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177c60db73
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Add Windows build to CI
continuous-integration/drone/push Build is passing
continuous-integration/drone/tag Build is passing
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2022-01-27 19:02:42 -05:00 |
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9dbd723c8c
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Add release step to CI
continuous-integration/drone/push Build is passing
continuous-integration/drone/tag Build is passing
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2022-01-27 18:22:17 -05:00 |
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9de199ae25
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Try installing alsa library in CI
continuous-integration/drone/push Build is passing
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2022-01-27 17:31:16 -05:00 |
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cddb5875ea
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Add Drone CI config
continuous-integration/drone/push Build is failing
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2022-01-27 17:24:07 -05:00 |
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b48684201b
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Reorganize sound code
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2022-01-27 17:22:14 -05:00 |
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6ce6470236
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Move map and sound stuff to resources module
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2022-01-27 02:04:18 -05:00 |
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a8500b96d2
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Move GameState to its own module
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2022-01-27 01:51:09 -05:00 |
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7adf5923b3
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Move sound system to ecs resource
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2022-01-27 01:36:39 -05:00 |
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c76da94034
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Turn audio gain down to 20%
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2022-01-26 18:49:09 -05:00 |
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20cb9f88fa
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Fix warnings
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2022-01-26 18:45:54 -05:00 |
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e90a10262b
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Add player-on-monster collision
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2022-01-26 18:44:36 -05:00 |
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0de96c7593
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Track players and monsters as tiles for collision
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2022-01-26 17:42:20 -05:00 |
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9ad3d9de0b
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Add breakable walls and monster collision with them
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2022-01-26 16:06:27 -05:00 |
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c2db40dd6b
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Delete leftover LeftMover from tutorial
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2022-01-26 04:16:02 -05:00 |
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4696b53f90
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Add first draft of monsters
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2022-01-26 04:09:19 -05:00 |
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71a3eb3135
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Leverage Algorithm2D
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2022-01-26 01:52:33 -05:00 |
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a5e260621b
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Support loading local bracket-lib
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2022-01-26 01:32:56 -05:00 |
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8bdc8e31d6
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Sort ECS stuff into modules
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2022-01-26 00:57:46 -05:00 |
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5ba82fd26c
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Reorganize constants and sounds
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2022-01-25 23:51:49 -05:00 |
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5284b33808
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Add electric static sound effect
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2022-01-25 17:56:18 -05:00 |
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0ee6fc1afe
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Add simple random map
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2022-01-25 17:21:02 -05:00 |
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875948519f
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Add Windows icon
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2022-01-25 14:53:01 -05:00 |
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02270fb4b0
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Add bad key sound
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2022-01-24 22:11:30 -05:00 |
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7cd29b5ffa
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Slight cleanup
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2022-01-24 22:11:19 -05:00 |
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c2611baa32
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Reorganize vga colors to aid translation
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2022-01-24 21:17:25 -05:00 |
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dbf0ad9fa6
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Dot not hide windows console for debug builds
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2022-01-24 21:16:26 -05:00 |
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c66d65d8af
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Initial commit
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2022-01-19 22:07:59 -05:00 |
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