- Finally, moved a lot of redundant animation into a single function
- Both forward and back buttons can now cycle through frames indefinitely
- Renamed _game_save() to save_all()
- Disabled outfits button in release builds
This is the start of a major rewrite of the game, using varies add-ons whenever possible instead of reinventing the wheel. Not that it wasn't a good learning experience, but, yeah, glad Godot 4 is finally here.
- You can finally save and load your different styles!
- Brand new icons from Font Awesome!
- The clear button was refreshed and replaced with the trash can. While I've never gotten complaints about the interface, this should prove to be less confusing.
- Clear button moved next to save/load.
- Introduced a basic indicator when loading and saving
- Bumped version to 1.10
Legs, shirt and the head are now independent sprites that can be changed separately. New clothes can be made from a template instead of having to work within a blank space. This removes the need for extra layers and placeholders while opening the door to creating new scenes and migrating over to new styles.
This wasn't always possible until the SVG port removed the Adobe Animate dependency. The layers and placeholders were there because the original Flash game was based around a drag-and-drop design. Tony's Dress Up was initially intended to be a 1:1 port of the Flash game which is why it wasn't done sooner.
New Emoji-based shirts based on Twemoji because the idea sounded fun. Credits will eventually be added in-game but for now it's in the README. For the time being, a few of the ZC's Dress Up-era shirts have pulled because they were never properly ported over during the remaster.
This update adds support for loading in DLC using the check_for_dlc() function. New clothes and accessories are added by searching through "res://scenes/dlc/shirts/" directory, for example, and added to the respective tab in the wardrobe as if it were part of the base game. It's not the best solution in the world but it works.
- Added sound effects from Kenny for when varies buttons are pressed so it's no longer a totally silent game
- Swapped old fonts for Kenny's fonts
- Renamed music directory to sounds and removed old imports
- Removed docs page